TheAlgorithms-C-Plus-Plus/computer_oriented_statistical_methods/Bisection_method.CPP

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#include <iostream.h>
#include <conio.h>
#include <math.h>
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float eq(float i)
{
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return (pow(i, 3) - (4 * i) - 9); // original equation
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}
void main()
{
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float a, b, x, z;
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clrscr();
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for (int i = 0; i < 100; i++)
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{
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z = eq(i);
if (z >= 0)
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{
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b = i;
a = --i;
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goto START;
}
}
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START:
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cout << "\nFirst initial: " << a;
cout << "\nSecond initial: " << b;
for (i = 0; i < 100; i++)
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{
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x = (a + b) / 2;
z = eq(x);
cout << "\n\nz: " << z << "\t[" << a << " , " << b << " | Bisect: " << x << "]";
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if (z < 0)
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{
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a = x;
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}
else
{
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b = x;
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}
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if (z > 0 && z < 0.0009) // stoping criteria
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{
goto END;
}
}
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END:
cout << "\n\nRoot: " << x;
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getch();
}