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feat: add the bit_manipulation
directory to CMake (#1991)
* feat: add `bit_manipulation` to CMake * updating DIRECTORY.md
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@ -37,6 +37,7 @@ add_subdirectory(geometry)
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add_subdirectory(graphics)
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add_subdirectory(probability)
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add_subdirectory(backtracking)
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add_subdirectory(bit_manipulation)
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add_subdirectory(data_structures)
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add_subdirectory(machine_learning)
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add_subdirectory(numerical_methods)
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@ -10,7 +10,7 @@
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* [Rat Maze](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/backtracking/rat_maze.cpp)
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* [Subarray Sum](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/backtracking/subarray_sum.cpp)
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* [Subset Sum](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/backtracking/subset_sum.cpp)
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* [Sudoku Solve](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/backtracking/sudoku_solve.cpp)
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* [Sudoku Solver](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/backtracking/sudoku_solver.cpp)
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* [Wildcard Matching](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/backtracking/wildcard_matching.cpp)
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## Bit Manipulation
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18
bit_manipulation/CMakeLists.txt
Normal file
18
bit_manipulation/CMakeLists.txt
Normal file
@ -0,0 +1,18 @@
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# If necessary, use the RELATIVE flag, otherwise each source file may be listed
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# with full pathname. RELATIVE may makes it easier to extract an executable name
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# automatically.
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file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp )
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# file( GLOB APP_SOURCES ${CMAKE_SOURCE_DIR}/*.c )
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# AUX_SOURCE_DIRECTORY(${CMAKE_CURRENT_SOURCE_DIR} APP_SOURCES)
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foreach( testsourcefile ${APP_SOURCES} )
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# I used a simple string replace, to cut off .cpp.
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string( REPLACE ".cpp" "" testname ${testsourcefile} )
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add_executable( ${testname} ${testsourcefile} )
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set_target_properties(${testname} PROPERTIES LINKER_LANGUAGE CXX)
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if(OpenMP_CXX_FOUND)
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target_link_libraries(${testname} OpenMP::OpenMP_CXX)
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endif()
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install(TARGETS ${testname} DESTINATION "bin/bit_manipulation")
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endforeach( testsourcefile ${APP_SOURCES} )
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