Merge remote-tracking branch 'upstream/master' into merge-upstream

This commit is contained in:
Krishna Vedala 2020-05-31 09:21:53 -04:00
commit 15ec4c3aba
2 changed files with 104 additions and 0 deletions

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* [Searching Of Element In Dynamic Array](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/dynamic_programming/searching_of_element_in_dynamic_array.cpp) * [Searching Of Element In Dynamic Array](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/dynamic_programming/searching_of_element_in_dynamic_array.cpp)
* [Tree Height](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/dynamic_programming/tree_height.cpp) * [Tree Height](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/dynamic_programming/tree_height.cpp)
## Geometry
* [Line Segment Intersection](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/geometry/line_segment_intersection.cpp)
## Graph ## Graph
* [Bfs](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/graph/bfs.cpp) * [Bfs](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/graph/bfs.cpp)
* [Bridge Finding With Tarjan Algorithm](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/graph/bridge_finding_with_tarjan_algorithm.cpp) * [Bridge Finding With Tarjan Algorithm](https://github.com/TheAlgorithms/C-Plus-Plus/blob/master/graph/bridge_finding_with_tarjan_algorithm.cpp)

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/**
* @file
* @brief check whether two line segments intersect each other
* or not.
*/
#include <iostream>
/**
* Define a Point.
*/
struct Point {
int x; /// Point respect to x coordinate
int y; /// Point respect to y coordinate
};
/**
* intersect returns true if segments of two line intersects and
* false if they do not. It calls the subroutines direction
* which computes the orientation.
*/
struct SegmentIntersection {
inline bool intersect(Point first_point, Point second_point,
Point third_point, Point forth_point) {
int direction1 = direction(third_point, forth_point, first_point);
int direction2 = direction(third_point, forth_point, second_point);
int direction3 = direction(first_point, second_point, third_point);
int direction4 = direction(first_point, second_point, forth_point);
if ((direction1 < 0 || direction2 > 0) && (direction3 < 0 ||
direction4 > 0))
return true;
else if (direction1 == 0 && on_segment(third_point, forth_point,
first_point))
return true;
else if (direction2 == 0 && on_segment(third_point, forth_point,
second_point))
return true;
else if (direction3 == 0 && on_segment(first_point, second_point,
third_point))
return true;
else if (direction3 == 0 && on_segment(first_point, second_point,
forth_point))
return true;
else
return false;
}
/**
* We will find direction of line here respect to @first_point.
* Here @second_point and @third_point is first and second points
* of the line respectively. we want a method to determine which way a
* given angle these three points turns. If returned number is negative,
* then the angle is counter-clockwise. That means the line is going to
* right to left. We will fount angle as clockwise if the method returns
* positive number.
*/
inline int direction(Point first_point, Point second_point,
Point third_point) {
return ((third_point.x-first_point.x)*(second_point.y-first_point.y))-
((second_point.x-first_point.x) * (third_point.y-first_point.y));
}
/**
* This method determines whether a point known to be colinear
* with a segment lies on that segment.
*/
inline bool on_segment(Point first_point, Point second_point,
Point third_point) {
if (std::min(first_point.x, second_point.x) <= third_point.x &&
third_point.x <= std::max(first_point.x, second_point.x) &&
std::min(first_point.y, second_point.y) <= third_point.y &&
third_point.y <= std::max(first_point.y, second_point.y))
return true;
else
return false;
}
};
/**
* This is the main function to test whether the algorithm is
* working well.
*/
int main() {
SegmentIntersection segment;
Point first_point, second_point, third_point, forth_point;
std::cin >> first_point.x >> first_point.y;
std::cin >> second_point.x >> second_point.y;
std::cin >> third_point.x >> third_point.y;
std::cin >> forth_point.x >> forth_point.y;
printf("%d", segment.intersect(first_point, second_point, third_point,
forth_point));
std::cout << std::endl;
}