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#include <queue>
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#include <vector>
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const int MAX = 1e4 + 5;
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typedef std::pair<int, int> PII;
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using PII = std::pair<int, int>;
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bool marked[MAX];
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std::vector<PII> adj[MAX];
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int prim(int x) {
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int prim(int x, const std::vector< std::vector<PII> > &graph) {
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// priority queue to maintain edges with respect to weights
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std::priority_queue<PII, std::vector<PII>, std::greater<PII> > Q;
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int y;
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int minimumCost = 0;
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PII p;
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std::vector<bool> marked(graph.size(), false);
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int minimum_cost = 0;
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Q.push(std::make_pair(0, x));
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while (!Q.empty()) {
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// Select the edge with minimum weight
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p = Q.top();
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PII p = Q.top();
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Q.pop();
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x = p.second;
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// Checking for cycle
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if (marked[x] == true)
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if (marked[x] == true) {
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continue;
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minimumCost += p.first;
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}
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minimum_cost += p.first;
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marked[x] = true;
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for (int i = 0; i < adj[x].size(); ++i) {
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y = adj[x][i].second;
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if (marked[y] == false)
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Q.push(adj[x][i]);
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for (const PII &neighbor : graph[x]) {
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int y = neighbor.second;
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if (marked[y] == false) {
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Q.push(neighbor);
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}
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}
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return minimumCost;
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}
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return minimum_cost;
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}
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int main() {
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int nodes, edges, x, y;
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int weight, minimumCost;
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int nodes = 0, edges = 0;
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std::cin >> nodes >> edges; // number of nodes & edges in graph
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if (nodes == 0 || edges == 0)
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if (nodes == 0 || edges == 0) {
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return 0;
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}
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std::vector< std::vector<PII> > graph(nodes);
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// Edges with their nodes & weight
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for (int i = 0; i < edges; ++i) {
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int x = 0, y = 0, weight = 0;
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std::cin >> x >> y >> weight;
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adj[x].push_back(std::make_pair(weight, y));
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adj[y].push_back(std::make_pair(weight, x));
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graph[x].push_back(std::make_pair(weight, y));
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graph[y].push_back(std::make_pair(weight, x));
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}
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// Selecting 1 as the starting node
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minimumCost = prim(1);
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std::cout << minimumCost << std::endl;
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int minimum_cost = prim(1, graph);
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std::cout << minimum_cost << std::endl;
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return 0;
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}
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