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[feat/fix/docs]: Improvements in the backtracking
folder (#1553)
* [feat/fix/docs]: Improvements in the... ...`backtracking` folder, and minor fixes in the `others/iterative_tree_traversals.cpp` and the `math/check_prime.cpp` files. * clang-format and clang-tidy fixes for 9cc3951d Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com> Co-authored-by: Abhinn Mishra <49574460+mishraabhinn@users.noreply.github.com>
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@ -17,29 +17,38 @@
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* @author [Anup Kumar Panwar](https://github.com/AnupKumarPanwar)
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* @author [Anup Kumar Panwar](https://github.com/AnupKumarPanwar)
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* @author [David Leal](https://github.com/Panquesito7)
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* @author [David Leal](https://github.com/Panquesito7)
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*/
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*/
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#include <array>
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#include <iostream>
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#include <array> /// for std::array
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#include <vector>
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#include <iostream> /// for IO operations
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#include <vector> /// for std::vector
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/**
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/**
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* @namespace
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* @namespace backtracking
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* @brief Backtracking algorithms
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* @brief Backtracking algorithms
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*/
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*/
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namespace backtracking {
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namespace backtracking {
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/** A utility function to print solution
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/**
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* @namespace graph_coloring
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* @brief Functions for the [Graph
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* Coloring](https://en.wikipedia.org/wiki/Graph_coloring) algorithm,
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*/
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namespace graph_coloring {
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/**
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* @brief A utility function to print the solution
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* @tparam V number of vertices in the graph
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* @tparam V number of vertices in the graph
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* @param color array of colors assigned to the nodes
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* @param color array of colors assigned to the nodes
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*/
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*/
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template <size_t V>
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template <size_t V>
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void printSolution(const std::array<int, V>& color) {
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void printSolution(const std::array<int, V>& color) {
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std::cout << "Following are the assigned colors" << std::endl;
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std::cout << "Following are the assigned colors\n";
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for (auto& col : color) {
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for (auto& col : color) {
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std::cout << col;
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std::cout << col;
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}
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}
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std::cout << std::endl;
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std::cout << "\n";
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}
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}
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/** A utility function to check if the current color assignment is safe for
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/**
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* @brief Utility function to check if the current color assignment is safe for
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* vertex v
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* vertex v
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* @tparam V number of vertices in the graph
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* @tparam V number of vertices in the graph
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* @param v index of graph vertex to check
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* @param v index of graph vertex to check
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@ -60,7 +69,8 @@ bool isSafe(int v, const std::array<std::array<int, V>, V>& graph,
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return true;
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return true;
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}
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}
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/** A recursive utility function to solve m coloring problem
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/**
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* @brief Recursive utility function to solve m coloring problem
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* @tparam V number of vertices in the graph
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* @tparam V number of vertices in the graph
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* @param graph matrix of graph nonnectivity
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* @param graph matrix of graph nonnectivity
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* @param m number of colors
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* @param m number of colors
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@ -74,28 +84,30 @@ void graphColoring(const std::array<std::array<int, V>, V>& graph, int m,
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// base case:
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// base case:
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// If all vertices are assigned a color then return true
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// If all vertices are assigned a color then return true
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if (v == V) {
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if (v == V) {
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backtracking::printSolution<V>(color);
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printSolution<V>(color);
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return;
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return;
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}
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}
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// Consider this vertex v and try different colors
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// Consider this vertex v and try different colors
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for (int c = 1; c <= m; c++) {
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for (int c = 1; c <= m; c++) {
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// Check if assignment of color c to v is fine
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// Check if assignment of color c to v is fine
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if (backtracking::isSafe<V>(v, graph, color, c)) {
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if (isSafe<V>(v, graph, color, c)) {
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color[v] = c;
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color[v] = c;
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// recur to assign colors to rest of the vertices
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// recur to assign colors to rest of the vertices
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backtracking::graphColoring<V>(graph, m, color, v + 1);
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graphColoring<V>(graph, m, color, v + 1);
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// If assigning color c doesn't lead to a solution then remove it
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// If assigning color c doesn't lead to a solution then remove it
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color[v] = 0;
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color[v] = 0;
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}
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}
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}
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}
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}
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}
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} // namespace graph_coloring
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} // namespace backtracking
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} // namespace backtracking
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/**
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/**
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* Main function
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* @brief Main function
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* @returns 0 on exit
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*/
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*/
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int main() {
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int main() {
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// Create following graph and test whether it is 3 colorable
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// Create following graph and test whether it is 3 colorable
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@ -113,6 +125,6 @@ int main() {
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int m = 3; // Number of colors
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int m = 3; // Number of colors
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std::array<int, V> color{};
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std::array<int, V> color{};
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backtracking::graphColoring<V>(graph, m, color, 0);
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backtracking::graph_coloring::graphColoring<V>(graph, m, color, 0);
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return 0;
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return 0;
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}
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}
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@ -1,6 +1,7 @@
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/**
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/**
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* @file
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* @file
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* @brief [Knight's tour](https://en.wikipedia.org/wiki/Knight%27s_tour) algorithm
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* @brief [Knight's tour](https://en.wikipedia.org/wiki/Knight%27s_tour)
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* algorithm
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*
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*
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* @details
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* @details
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* A knight's tour is a sequence of moves of a knight on a chessboard
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* A knight's tour is a sequence of moves of a knight on a chessboard
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@ -12,14 +13,20 @@
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* @author [Nikhil Arora](https://github.com/nikhilarora068)
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* @author [Nikhil Arora](https://github.com/nikhilarora068)
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* @author [David Leal](https://github.com/Panquesito7)
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* @author [David Leal](https://github.com/Panquesito7)
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*/
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*/
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#include <iostream>
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#include <array> /// for std::array
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#include <array>
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#include <iostream> /// for IO operations
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/**
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/**
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* @namespace backtracking
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* @namespace backtracking
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* @brief Backtracking algorithms
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* @brief Backtracking algorithms
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*/
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*/
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namespace backtracking {
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namespace backtracking {
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/**
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* @namespace knight_tour
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* @brief Functions for the [Knight's
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* tour](https://en.wikipedia.org/wiki/Knight%27s_tour) algorithm
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*/
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namespace knight_tour {
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/**
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/**
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* A utility function to check if i,j are valid indexes for N*N chessboard
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* A utility function to check if i,j are valid indexes for N*N chessboard
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* @tparam V number of vertices in array
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* @tparam V number of vertices in array
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@ -49,7 +56,7 @@ namespace backtracking {
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template <size_t V>
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template <size_t V>
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bool solve(int x, int y, int mov, std::array<std::array<int, V>, V> &sol,
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bool solve(int x, int y, int mov, std::array<std::array<int, V>, V> &sol,
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const std::array<int, V> &xmov, std::array<int, V> &ymov) {
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const std::array<int, V> &xmov, std::array<int, V> &ymov) {
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int k, xnext, ynext;
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int k = 0, xnext = 0, ynext = 0;
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if (mov == V * V) {
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if (mov == V * V) {
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return true;
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return true;
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@ -59,31 +66,34 @@ namespace backtracking {
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xnext = x + xmov[k];
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xnext = x + xmov[k];
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ynext = y + ymov[k];
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ynext = y + ymov[k];
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if (backtracking::issafe<V>(xnext, ynext, sol)) {
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if (issafe<V>(xnext, ynext, sol)) {
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sol[xnext][ynext] = mov;
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sol[xnext][ynext] = mov;
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if (backtracking::solve<V>(xnext, ynext, mov + 1, sol, xmov, ymov) == true) {
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if (solve<V>(xnext, ynext, mov + 1, sol, xmov, ymov) == true) {
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return true;
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return true;
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}
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} else {
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else {
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sol[xnext][ynext] = -1;
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sol[xnext][ynext] = -1;
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}
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}
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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} // namespace knight_tour
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} // namespace backtracking
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} // namespace backtracking
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/**
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/**
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* Main function
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* @brief Main function
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* @returns 0 on exit
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*/
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*/
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int main() {
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int main() {
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const int n = 8;
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const int n = 8;
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std::array<std::array<int, n>, n> sol = {0};
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std::array<std::array<int, n>, n> sol = {0};
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int i, j;
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int i = 0, j = 0;
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for (i = 0; i < n; i++) {
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for (i = 0; i < n; i++) {
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for (j = 0; j < n; j++) { sol[i][j] = -1; }
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for (j = 0; j < n; j++) {
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sol[i][j] = -1;
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}
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}
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}
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std::array<int, n> xmov = {2, 1, -1, -2, -2, -1, 1, 2};
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std::array<int, n> xmov = {2, 1, -1, -2, -2, -1, 1, 2};
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@ -91,13 +101,14 @@ int main() {
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sol[0][0] = 0;
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sol[0][0] = 0;
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bool flag = backtracking::solve<n>(0, 0, 1, sol, xmov, ymov);
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bool flag = backtracking::knight_tour::solve<n>(0, 0, 1, sol, xmov, ymov);
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if (flag == false) {
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if (flag == false) {
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std::cout << "Error: Solution does not exist\n";
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std::cout << "Error: Solution does not exist\n";
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}
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} else {
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else {
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for (i = 0; i < n; i++) {
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for (i = 0; i < n; i++) {
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for (j = 0; j < n; j++) { std::cout << sol[i][j] << " "; }
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for (j = 0; j < n; j++) {
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std::cout << sol[i][j] << " ";
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}
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std::cout << "\n";
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std::cout << "\n";
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}
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}
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}
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}
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* @details
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* @details
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* Minimax (sometimes MinMax, MM or saddle point) is a decision rule used in
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* Minimax (sometimes MinMax, MM or saddle point) is a decision rule used in
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* artificial intelligence, decision theory, game theory, statistics,
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* artificial intelligence, decision theory, game theory, statistics,
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* and philosophy for minimizing the possible loss for a worst case (maximum loss) scenario.
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* and philosophy for minimizing the possible loss for a worst case (maximum
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* When dealing with gains, it is referred to as "maximin"—to maximize the minimum gain.
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* loss) scenario. When dealing with gains, it is referred to as "maximin"—to
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* Originally formulated for two-player zero-sum game theory, covering both the cases where players take
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* maximize the minimum gain. Originally formulated for two-player zero-sum game
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* alternate moves and those where they make simultaneous moves, it has also been extended to more
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* theory, covering both the cases where players take alternate moves and those
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* complex games and to general decision-making in the presence of uncertainty.
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* where they make simultaneous moves, it has also been extended to more complex
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* games and to general decision-making in the presence of uncertainty.
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*
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*
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* @author [Gleison Batista](https://github.com/gleisonbs)
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* @author [Gleison Batista](https://github.com/gleisonbs)
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* @author [David Leal](https://github.com/Panquesito7)
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* @author [David Leal](https://github.com/Panquesito7)
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*/
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*/
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#include <algorithm>
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#include <algorithm> /// for std::max, std::min
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#include <cmath>
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#include <array> /// for std::array
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#include <iostream>
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#include <cmath> /// for log2
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#include <array>
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#include <iostream> /// for IO operations
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/**
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/**
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* @namespace backtracking
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* @namespace backtracking
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*/
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*/
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namespace backtracking {
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namespace backtracking {
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/**
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/**
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* Check which number is the maximum/minimum in the array
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* @brief Check which is the maximum/minimum number in the array
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* @param depth current depth in game tree
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* @param depth current depth in game tree
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* @param node_index current index in array
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* @param node_index current index in array
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* @param is_max if current index is the longest number
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* @param is_max if current index is the longest number
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* @param scores saved numbers in array
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* @param scores saved numbers in array
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* @param height maximum height for game tree
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* @param height maximum height for game tree
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* @return maximum or minimum number
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* @returns the maximum or minimum number
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*/
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*/
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template <size_t T>
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template <size_t T>
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int minimax(int depth, int node_index, bool is_max,
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int minimax(int depth, int node_index, bool is_max,
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@ -49,13 +50,14 @@ int minimax(int depth, int node_index, bool is_max,
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} // namespace backtracking
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} // namespace backtracking
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/**
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/**
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* Main function
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* @brief Main function
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* @returns 0 on exit
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*/
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*/
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int main() {
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int main() {
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std::array<int, 8> scores = {90, 23, 6, 33, 21, 65, 123, 34423};
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std::array<int, 8> scores = {90, 23, 6, 33, 21, 65, 123, 34423};
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double height = log2(scores.size());
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double height = log2(scores.size());
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std::cout << "Optimal value: " << backtracking::minimax(0, 0, true, scores, height)
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std::cout << "Optimal value: "
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<< std::endl;
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<< backtracking::minimax(0, 0, true, scores, height) << std::endl;
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return 0;
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return 0;
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}
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}
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@ -15,8 +15,8 @@
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* @author [David Leal](https://github.com/Panquesito7)
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* @author [David Leal](https://github.com/Panquesito7)
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*
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*
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*/
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*/
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#include <iostream>
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#include <array>
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#include <array>
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#include <iostream>
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/**
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/**
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* @namespace backtracking
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* @namespace backtracking
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@ -25,7 +25,8 @@
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namespace backtracking {
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namespace backtracking {
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/**
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/**
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* @namespace n_queens
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* @namespace n_queens
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* @brief Functions for [Eight Queens](https://en.wikipedia.org/wiki/Eight_queens_puzzle) puzzle.
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* @brief Functions for [Eight
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* Queens](https://en.wikipedia.org/wiki/Eight_queens_puzzle) puzzle.
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*/
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*/
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namespace n_queens {
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namespace n_queens {
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/**
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/**
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@ -113,16 +114,14 @@ namespace backtracking {
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} // namespace backtracking
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} // namespace backtracking
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/**
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/**
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* Main function
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* @brief Main function
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* @returns 0 on exit
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*/
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*/
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int main() {
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int main() {
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const int n = 4;
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const int n = 4;
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std::array<std::array<int, n>, n> board = {
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std::array<std::array<int, n>, n> board = {
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std::array<int, n>({0, 0, 0, 0}),
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std::array<int, n>({0, 0, 0, 0}), std::array<int, n>({0, 0, 0, 0}),
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std::array<int, n>({0, 0, 0, 0}),
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std::array<int, n>({0, 0, 0, 0}), std::array<int, n>({0, 0, 0, 0})};
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std::array<int, n>({0, 0, 0, 0}),
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std::array<int, n>({0, 0, 0, 0})
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};
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backtracking::n_queens::solveNQ<n>(board, 0);
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backtracking::n_queens::solveNQ<n>(board, 0);
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return 0;
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return 0;
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@ -111,7 +111,7 @@ int main() {
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std::array<std::array<int, n>, n> board{};
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std::array<std::array<int, n>, n> board{};
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if (n % 2 == 0) {
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if (n % 2 == 0) {
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for (int i = 0; i <= n / 2 - 1; i++) { // 😎
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for (int i = 0; i <= n / 2 - 1; i++) {
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if (backtracking::n_queens_optimized::CanIMove(board, i, 0)) {
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if (backtracking::n_queens_optimized::CanIMove(board, i, 0)) {
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board[i][0] = 1;
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board[i][0] = 1;
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backtracking::n_queens_optimized::NQueenSol(board, 1);
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backtracking::n_queens_optimized::NQueenSol(board, 1);
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@ -119,7 +119,7 @@ int main() {
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}
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}
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}
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}
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} else {
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} else {
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for (int i = 0; i <= n / 2; i++) { // 😏
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for (int i = 0; i <= n / 2; i++) {
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if (backtracking::n_queens_optimized::CanIMove(board, i, 0)) {
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if (backtracking::n_queens_optimized::CanIMove(board, i, 0)) {
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board[i][0] = 1;
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board[i][0] = 1;
|
||||||
backtracking::n_queens_optimized::NQueenSol(board, 1);
|
backtracking::n_queens_optimized::NQueenSol(board, 1);
|
||||||
|
@ -7,8 +7,8 @@
|
|||||||
* @author [David Leal](https://github.com/Panquesito7)
|
* @author [David Leal](https://github.com/Panquesito7)
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#include <iostream>
|
#include <array> /// for std::array
|
||||||
#include <array>
|
#include <iostream> /// for IO operations
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @namespace backtracking
|
* @namespace backtracking
|
||||||
@ -17,12 +17,13 @@
|
|||||||
namespace backtracking {
|
namespace backtracking {
|
||||||
/**
|
/**
|
||||||
* @namespace n_queens_all_solutions
|
* @namespace n_queens_all_solutions
|
||||||
* @brief Functions for [Eight
|
* @brief Functions for the [Eight
|
||||||
* Queens](https://en.wikipedia.org/wiki/Eight_queens_puzzle) puzzle with all solutions.
|
* Queens](https://en.wikipedia.org/wiki/Eight_queens_puzzle) puzzle with all
|
||||||
|
* solutions.
|
||||||
*/
|
*/
|
||||||
namespace n_queens_all_solutions {
|
namespace n_queens_all_solutions {
|
||||||
/**
|
/**
|
||||||
* Utility function to print matrix
|
* @brief Utility function to print matrix
|
||||||
* @tparam n number of matrix size
|
* @tparam n number of matrix size
|
||||||
* @param board matrix where numbers are saved
|
* @param board matrix where numbers are saved
|
||||||
*/
|
*/
|
||||||
@ -38,7 +39,7 @@ void PrintSol(const std::array<std::array<int, n>, n>& board) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Check if a queen can be placed on matrix
|
* @brief Check if a queen can be placed on the matrix
|
||||||
* @tparam n number of matrix size
|
* @tparam n number of matrix size
|
||||||
* @param board matrix where numbers are saved
|
* @param board matrix where numbers are saved
|
||||||
* @param row current index in rows
|
* @param row current index in rows
|
||||||
@ -47,7 +48,8 @@ void PrintSol(const std::array<std::array<int, n>, n>& board) {
|
|||||||
* @returns `false` if queen can't be placed on matrix
|
* @returns `false` if queen can't be placed on matrix
|
||||||
*/
|
*/
|
||||||
template <size_t n>
|
template <size_t n>
|
||||||
bool CanIMove(const std::array<std::array<int, n>, n>& board, int row, int col) {
|
bool CanIMove(const std::array<std::array<int, n>, n>& board, int row,
|
||||||
|
int col) {
|
||||||
/// check in the row
|
/// check in the row
|
||||||
for (int i = 0; i < col; i++) {
|
for (int i = 0; i < col; i++) {
|
||||||
if (board[row][i] == 1) {
|
if (board[row][i] == 1) {
|
||||||
@ -70,7 +72,7 @@ bool CanIMove(const std::array<std::array<int, n>, n>& board, int row, int col)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Solve n queens problem
|
* @brief Main function to solve the N Queens problem
|
||||||
* @tparam n number of matrix size
|
* @tparam n number of matrix size
|
||||||
* @param board matrix where numbers are saved
|
* @param board matrix where numbers are saved
|
||||||
* @param col current index in columns
|
* @param col current index in columns
|
||||||
@ -93,7 +95,8 @@ void NQueenSol(std::array<std::array<int, n>, n> board, int col) {
|
|||||||
} // namespace backtracking
|
} // namespace backtracking
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Main function
|
* @brief Main function
|
||||||
|
* @returns 0 on exit
|
||||||
*/
|
*/
|
||||||
int main() {
|
int main() {
|
||||||
const int n = 4;
|
const int n = 4;
|
||||||
|
@ -16,9 +16,9 @@
|
|||||||
* @author [David Leal](https://github.com/Panquesito7)
|
* @author [David Leal](https://github.com/Panquesito7)
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <array>
|
#include <array> /// for std::array
|
||||||
#include <iostream>
|
#include <cassert> /// for assert
|
||||||
#include <cassert>
|
#include <iostream> /// for IO operations
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @namespace backtracking
|
* @namespace backtracking
|
||||||
@ -39,7 +39,9 @@ namespace rat_maze {
|
|||||||
* @param currposcol current position in columns
|
* @param currposcol current position in columns
|
||||||
* @param maze matrix where numbers are saved
|
* @param maze matrix where numbers are saved
|
||||||
* @param soln matrix to problem solution
|
* @param soln matrix to problem solution
|
||||||
* @returns 0 on end
|
* @returns `true` if there exists a solution to move one step ahead in a column
|
||||||
|
* or in a row
|
||||||
|
* @returns `false` for the backtracking part
|
||||||
*/
|
*/
|
||||||
template <size_t size>
|
template <size_t size>
|
||||||
bool solveMaze(int currposrow, int currposcol,
|
bool solveMaze(int currposrow, int currposcol,
|
||||||
@ -78,7 +80,7 @@ bool solveMaze(int currposrow, int currposcol,
|
|||||||
} // namespace backtracking
|
} // namespace backtracking
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Test implementations
|
* @brief Self-test implementations
|
||||||
* @returns void
|
* @returns void
|
||||||
*/
|
*/
|
||||||
static void test() {
|
static void test() {
|
||||||
@ -96,8 +98,8 @@ static void test(){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int currposrow = 0; // Current position in rows
|
int currposrow = 0; // Current position in the rows
|
||||||
int currposcol = 0; // Current position in columns
|
int currposcol = 0; // Current position in the columns
|
||||||
|
|
||||||
assert(backtracking::rat_maze::solveMaze<size>(currposrow, currposcol, maze,
|
assert(backtracking::rat_maze::solveMaze<size>(currposrow, currposcol, maze,
|
||||||
soln) == 1);
|
soln) == 1);
|
||||||
@ -108,6 +110,6 @@ static void test(){
|
|||||||
* @returns 0 on exit
|
* @returns 0 on exit
|
||||||
*/
|
*/
|
||||||
int main() {
|
int main() {
|
||||||
test(); // run the tests
|
test(); // run self-test implementations
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -3,18 +3,20 @@
|
|||||||
* @brief [Sudoku Solver](https://en.wikipedia.org/wiki/Sudoku) algorithm.
|
* @brief [Sudoku Solver](https://en.wikipedia.org/wiki/Sudoku) algorithm.
|
||||||
*
|
*
|
||||||
* @details
|
* @details
|
||||||
* Sudoku (数独, sūdoku, digit-single) (/suːˈdoʊkuː/, /-ˈdɒk-/, /sə-/, originally called
|
* Sudoku (数独, sūdoku, digit-single) (/suːˈdoʊkuː/, /-ˈdɒk-/, /sə-/,
|
||||||
* Number Place) is a logic-based, combinatorial number-placement puzzle.
|
* originally called Number Place) is a logic-based, combinatorial
|
||||||
* In classic sudoku, the objective is to fill a 9×9 grid with digits so that each column,
|
* number-placement puzzle. In classic sudoku, the objective is to fill a 9×9
|
||||||
* each row, and each of the nine 3×3 subgrids that compose the grid (also called "boxes", "blocks", or "regions")
|
* grid with digits so that each column, each row, and each of the nine 3×3
|
||||||
|
* subgrids that compose the grid (also called "boxes", "blocks", or "regions")
|
||||||
* contain all of the digits from 1 to 9. The puzzle setter provides a
|
* contain all of the digits from 1 to 9. The puzzle setter provides a
|
||||||
* partially completed grid, which for a well-posed puzzle has a single solution.
|
* partially completed grid, which for a well-posed puzzle has a single
|
||||||
|
* solution.
|
||||||
*
|
*
|
||||||
* @author [DarthCoder3200](https://github.com/DarthCoder3200)
|
* @author [DarthCoder3200](https://github.com/DarthCoder3200)
|
||||||
* @author [David Leal](https://github.com/Panquesito7)
|
* @author [David Leal](https://github.com/Panquesito7)
|
||||||
*/
|
*/
|
||||||
#include <iostream>
|
#include <array> /// for assert
|
||||||
#include <array>
|
#include <iostream> /// for IO operations
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @namespace backtracking
|
* @namespace backtracking
|
||||||
@ -22,7 +24,13 @@
|
|||||||
*/
|
*/
|
||||||
namespace backtracking {
|
namespace backtracking {
|
||||||
/**
|
/**
|
||||||
* Checks if it's possible to place a number 'no'
|
* @namespace sudoku_solver
|
||||||
|
* @brief Functions for the [Sudoku
|
||||||
|
* Solver](https://en.wikipedia.org/wiki/Sudoku) implementation
|
||||||
|
*/
|
||||||
|
namespace sudoku_solver {
|
||||||
|
/**
|
||||||
|
* @brief Check if it's possible to place a number (`no` parameter)
|
||||||
* @tparam V number of vertices in the array
|
* @tparam V number of vertices in the array
|
||||||
* @param mat matrix where numbers are saved
|
* @param mat matrix where numbers are saved
|
||||||
* @param i current index in rows
|
* @param i current index in rows
|
||||||
@ -33,15 +41,16 @@ namespace backtracking {
|
|||||||
* @returns `false` if 'mat' equals to 'no'
|
* @returns `false` if 'mat' equals to 'no'
|
||||||
*/
|
*/
|
||||||
template <size_t V>
|
template <size_t V>
|
||||||
bool isPossible(const std::array <std::array <int, V>, V> &mat, int i, int j, int no, int n) {
|
bool isPossible(const std::array<std::array<int, V>, V> &mat, int i, int j,
|
||||||
/// 'no' shouldn't be present in either row i or column j
|
int no, int n) {
|
||||||
|
/// `no` shouldn't be present in either row i or column j
|
||||||
for (int x = 0; x < n; x++) {
|
for (int x = 0; x < n; x++) {
|
||||||
if (mat[x][j] == no || mat[i][x] == no) {
|
if (mat[x][j] == no || mat[i][x] == no) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// 'no' shouldn't be present in the 3*3 subgrid
|
/// `no` shouldn't be present in the 3*3 subgrid
|
||||||
int sx = (i / 3) * 3;
|
int sx = (i / 3) * 3;
|
||||||
int sy = (j / 3) * 3;
|
int sy = (j / 3) * 3;
|
||||||
|
|
||||||
@ -56,19 +65,22 @@ namespace backtracking {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
* Utility function to print matrix
|
* @brief Utility function to print the matrix
|
||||||
* @tparam V number of vertices in array
|
* @tparam V number of vertices in array
|
||||||
* @param mat matrix where numbers are saved
|
* @param mat matrix where numbers are saved
|
||||||
* @param starting_mat copy of mat, required by printMat for highlighting the differences
|
* @param starting_mat copy of mat, required by printMat for highlighting the
|
||||||
|
* differences
|
||||||
* @param n number of times loop will run
|
* @param n number of times loop will run
|
||||||
* @return void
|
* @return void
|
||||||
*/
|
*/
|
||||||
template <size_t V>
|
template <size_t V>
|
||||||
void printMat(const std::array <std::array <int, V>, V> &mat, const std::array <std::array <int, V>, V> &starting_mat, int n) {
|
void printMat(const std::array<std::array<int, V>, V> &mat,
|
||||||
|
const std::array<std::array<int, V>, V> &starting_mat, int n) {
|
||||||
for (int i = 0; i < n; i++) {
|
for (int i = 0; i < n; i++) {
|
||||||
for (int j = 0; j < n; j++) {
|
for (int j = 0; j < n; j++) {
|
||||||
if (starting_mat[i][j] != mat[i][j]) {
|
if (starting_mat[i][j] != mat[i][j]) {
|
||||||
std::cout << "\033[93m" << mat[i][j] << "\033[0m" << " ";
|
std::cout << "\033[93m" << mat[i][j] << "\033[0m"
|
||||||
|
<< " ";
|
||||||
} else {
|
} else {
|
||||||
std::cout << mat[i][j] << " ";
|
std::cout << mat[i][j] << " ";
|
||||||
}
|
}
|
||||||
@ -84,55 +96,60 @@ namespace backtracking {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sudoku algorithm
|
* @brief Main function to implement the Sudoku algorithm
|
||||||
* @tparam V number of vertices in array
|
* @tparam V number of vertices in array
|
||||||
* @param mat matrix where numbers are saved
|
* @param mat matrix where numbers are saved
|
||||||
* @param starting_mat copy of mat, required by printMat for highlighting the differences
|
* @param starting_mat copy of mat, required by printMat for highlighting the
|
||||||
|
* differences
|
||||||
* @param i current index in rows
|
* @param i current index in rows
|
||||||
* @param j current index in columns
|
* @param j current index in columns
|
||||||
* @returns `true` if 'no' was placed
|
* @returns `true` if 'no' was placed
|
||||||
* @returns `false` if 'no' was not placed
|
* @returns `false` if 'no' was not placed
|
||||||
*/
|
*/
|
||||||
template <size_t V>
|
template <size_t V>
|
||||||
bool solveSudoku(std::array <std::array <int, V>, V> &mat, const std::array <std::array <int, V>, V> &starting_mat, int i, int j) {
|
bool solveSudoku(std::array<std::array<int, V>, V> &mat,
|
||||||
|
const std::array<std::array<int, V>, V> &starting_mat, int i,
|
||||||
|
int j) {
|
||||||
/// Base Case
|
/// Base Case
|
||||||
if (i == 9) {
|
if (i == 9) {
|
||||||
/// Solved for 9 rows already
|
/// Solved for 9 rows already
|
||||||
backtracking::printMat<V>(mat, starting_mat, 9);
|
printMat<V>(mat, starting_mat, 9);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Crossed the last Cell in the row
|
/// Crossed the last Cell in the row
|
||||||
if (j == 9) {
|
if (j == 9) {
|
||||||
return backtracking::solveSudoku<V>(mat, starting_mat, i + 1, 0);
|
return solveSudoku<V>(mat, starting_mat, i + 1, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Blue Cell - Skip
|
/// Blue Cell - Skip
|
||||||
if (mat[i][j] != 0) {
|
if (mat[i][j] != 0) {
|
||||||
return backtracking::solveSudoku<V>(mat, starting_mat, i, j + 1);
|
return solveSudoku<V>(mat, starting_mat, i, j + 1);
|
||||||
}
|
}
|
||||||
/// White Cell
|
/// White Cell
|
||||||
/// Try to place every possible no
|
/// Try to place every possible no
|
||||||
for (int no = 1; no <= 9; no++) {
|
for (int no = 1; no <= 9; no++) {
|
||||||
if (backtracking::isPossible<V>(mat, i, j, no, 9)) {
|
if (isPossible<V>(mat, i, j, no, 9)) {
|
||||||
/// Place the 'no' - assuming a solution will exist
|
/// Place the 'no' - assuming a solution will exist
|
||||||
mat[i][j] = no;
|
mat[i][j] = no;
|
||||||
bool solution_found = backtracking::solveSudoku<V>(mat, starting_mat, i, j + 1);
|
bool solution_found = solveSudoku<V>(mat, starting_mat, i, j + 1);
|
||||||
if (solution_found) {
|
if (solution_found) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
/// Couldn't find a solution
|
/// Couldn't find a solution
|
||||||
/// loop will place the next no.
|
/// loop will place the next `no`.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/// Solution couldn't be found for any of the numbers provided
|
/// Solution couldn't be found for any of the numbers provided
|
||||||
mat[i][j] = 0;
|
mat[i][j] = 0;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
} // namespace sudoku_solver
|
||||||
} // namespace backtracking
|
} // namespace backtracking
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Main function
|
* @brief Main function
|
||||||
|
* @returns 0 on exit
|
||||||
*/
|
*/
|
||||||
int main() {
|
int main() {
|
||||||
const int V = 9;
|
const int V = 9;
|
||||||
@ -145,13 +162,12 @@ int main() {
|
|||||||
std::array<int, V>{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
std::array<int, V>{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
||||||
std::array<int, V>{0, 6, 0, 0, 0, 0, 2, 8, 0},
|
std::array<int, V>{0, 6, 0, 0, 0, 0, 2, 8, 0},
|
||||||
std::array<int, V>{0, 0, 0, 4, 1, 9, 0, 0, 5},
|
std::array<int, V>{0, 0, 0, 4, 1, 9, 0, 0, 5},
|
||||||
std::array <int, V> {0, 0, 0, 0, 8, 0, 0, 7, 9}
|
std::array<int, V>{0, 0, 0, 0, 8, 0, 0, 7, 9}};
|
||||||
};
|
|
||||||
|
|
||||||
backtracking::printMat<V>(mat, mat, 9);
|
backtracking::sudoku_solver::printMat<V>(mat, mat, 9);
|
||||||
std::cout << "Solution " << std::endl;
|
std::cout << "Solution " << std::endl;
|
||||||
std::array<std::array<int, V>, V> starting_mat = mat;
|
std::array<std::array<int, V>, V> starting_mat = mat;
|
||||||
backtracking::solveSudoku<V>(mat, starting_mat, 0, 0);
|
backtracking::sudoku_solver::solveSudoku<V>(mat, starting_mat, 0, 0);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user