mirror of
https://hub.njuu.cf/TheAlgorithms/C-Plus-Plus.git
synced 2023-10-11 13:05:55 +08:00
Merge pull request #978 from kvedala/hash
[enhancement] add `Hashing` folder to cmake
This commit is contained in:
commit
62562abce3
@ -30,6 +30,7 @@ add_subdirectory(math)
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add_subdirectory(others)
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add_subdirectory(search)
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add_subdirectory(ciphers)
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add_subdirectory(hashing)
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add_subdirectory(strings)
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add_subdirectory(sorting)
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add_subdirectory(geometry)
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18
hashing/CMakeLists.txt
Normal file
18
hashing/CMakeLists.txt
Normal file
@ -0,0 +1,18 @@
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# If necessary, use the RELATIVE flag, otherwise each source file may be listed
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# with full pathname. RELATIVE may makes it easier to extract an executable name
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# automatically.
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file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp )
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# file( GLOB APP_SOURCES ${CMAKE_SOURCE_DIR}/*.c )
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# AUX_SOURCE_DIRECTORY(${CMAKE_CURRENT_SOURCE_DIR} APP_SOURCES)
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foreach( testsourcefile ${APP_SOURCES} )
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# I used a simple string replace, to cut off .cpp.
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string( REPLACE ".cpp" "" testname ${testsourcefile} )
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add_executable( ${testname} ${testsourcefile} )
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set_target_properties(${testname} PROPERTIES LINKER_LANGUAGE CXX)
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if(OpenMP_CXX_FOUND)
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target_link_libraries(${testname} OpenMP::OpenMP_CXX)
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endif()
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install(TARGETS ${testname} DESTINATION "bin/hash")
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endforeach( testsourcefile ${APP_SOURCES} )
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@ -1,110 +1,179 @@
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#include <math.h>
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/**
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* @file chaining.cpp
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* @author [vasutomar](https://github.com/vasutomar)
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* @author [Krishna Vedala](https://github.com/kvedala)
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* @brief Implementation of [hash
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* chains](https://en.wikipedia.org/wiki/Hash_chain).
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*/
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#include <cmath>
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#include <iostream>
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using namespace std;
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#include <memory>
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#include <vector>
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struct Node {
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int data;
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struct Node *next;
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} * head[100], *curr;
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/**
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* @brief Chain class with a given modulus
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*/
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class hash_chain {
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private:
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/**
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* @brief Define a linked node
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*/
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using Node = struct Node {
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int data{}; ///< data stored in the node
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std::shared_ptr<struct Node> next; ///< pointer to the next node
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};
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void init() {
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for (int i = 0; i < 100; i++) head[i] = NULL;
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}
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std::vector<std::shared_ptr<Node>> head; ///< array of nodes
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int _mod; ///< modulus of the class
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void add(int x, int h) {
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struct Node *temp = new Node;
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temp->data = x;
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temp->next = NULL;
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if (!head[h]) {
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head[h] = temp;
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curr = head[h];
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} else {
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curr = head[h];
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while (curr->next) curr = curr->next;
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curr->next = temp;
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public:
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/**
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* @brief Construct a new chain object
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*
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* @param mod modulus of the chain
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*/
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explicit hash_chain(int mod) : _mod(mod) {
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while (mod--) head.push_back(nullptr);
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}
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}
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void display(int mod) {
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struct Node *temp;
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int i;
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for (i = 0; i < mod; i++) {
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if (!head[i]) {
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cout << "Key " << i << " is empty" << endl;
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/**
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* @brief create and add a new node with a give value and at a given height
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*
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* @param x value at the new node
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* @param h height of the node
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*/
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void add(int x, int h) {
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std::shared_ptr<Node> curr;
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std::shared_ptr<Node> temp(new Node);
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temp->data = x;
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temp->next = nullptr;
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if (!head[h]) {
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head[h] = temp;
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curr = head[h];
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} else {
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cout << "Key " << i << " has values = ";
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temp = head[i];
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while (temp->next) {
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cout << temp->data << " ";
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temp = temp->next;
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}
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cout << temp->data;
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cout << endl;
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curr = head[h];
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while (curr->next) curr = curr->next;
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curr->next = temp;
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}
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}
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}
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int hash(int x, int mod) { return x % mod; }
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void find(int x, int h) {
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struct Node *temp = head[h];
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if (!head[h]) {
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cout << "Element not found";
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return;
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/**
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* @brief Display the chain
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*/
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void display() {
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std::shared_ptr<Node> temp = nullptr;
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int i = 0;
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for (i = 0; i < _mod; i++) {
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if (!head[i]) {
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std::cout << "Key " << i << " is empty" << std::endl;
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} else {
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std::cout << "Key " << i << " has values = ";
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temp = head[i];
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while (temp->next) {
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std::cout << temp->data << " ";
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temp = temp->next;
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}
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std::cout << temp->data;
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std::cout << std::endl;
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}
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}
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}
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while (temp->data != x && temp->next) temp = temp->next;
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if (temp->next)
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cout << "Element found";
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else {
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if (temp->data == x)
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cout << "Element found";
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else
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cout << "Element not found";
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}
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}
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int main(void) {
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init();
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int c, x, mod, h;
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cout << "Enter the size of Hash Table. = ";
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cin >> mod;
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/**
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* @brief Compute the hash of a value for current chain
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*
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* @param x value to compute modulus of
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* @return modulus of `x`
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* @note declared as a
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* [`virtual`](https://en.cppreference.com/w/cpp/language/virtual) so that
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* custom implementations of the class can modify the hash function.
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*/
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virtual int hash(int x) const { return x % _mod; }
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/**
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* @brief Find if a value and corresponding hash exist
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*
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* @param x value to search for
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* @param h corresponding hash key
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* @returns `true` if element found
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* @returns `false` if element not found
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*/
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bool find(int x, int h) const {
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std::shared_ptr<Node> temp = head[h];
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if (!head[h]) {
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// index does not exist!
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std::cout << "Element not found";
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return false;
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}
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// scan for data value
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while (temp->data != x && temp->next) temp = temp->next;
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if (temp->next) {
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std::cout << "Element found";
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return true;
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}
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// implicit else condition
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// i.e., temp->next == nullptr
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if (temp->data == x) {
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std::cout << "Element found";
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return true;
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}
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// further implicit else condition
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std::cout << "Element not found";
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return false;
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}
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};
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/** Main function
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* @returns `0` always
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*/
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int main() {
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int c = 0, x = 0, mod = 0, h = 0;
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std::cout << "Enter the size of Hash Table. = ";
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std::cin >> mod;
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hash_chain mychain(mod);
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bool loop = true;
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while (loop) {
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cout << endl;
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cout << "PLEASE CHOOSE -" << endl;
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cout << "1. Add element." << endl;
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cout << "2. Find element." << endl;
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cout << "3. Generate Hash." << endl;
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cout << "4. Display Hash table." << endl;
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cout << "5. Exit." << endl;
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cin >> c;
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std::cout << std::endl;
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std::cout << "PLEASE CHOOSE -" << std::endl;
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std::cout << "1. Add element." << std::endl;
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std::cout << "2. Find element." << std::endl;
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std::cout << "3. Generate Hash." << std::endl;
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std::cout << "4. Display Hash table." << std::endl;
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std::cout << "5. Exit." << std::endl;
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std::cin >> c;
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switch (c) {
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case 1:
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cout << "Enter element to add = ";
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cin >> x;
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h = hash(x, mod);
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h = fabs(h);
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add(x, h);
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break;
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case 2:
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cout << "Enter element to search = ";
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cin >> x;
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h = hash(x, mod);
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find(x, h);
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break;
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case 3:
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cout << "Enter element to generate hash = ";
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cin >> x;
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cout << "Hash of " << x << " is = " << hash(x, mod);
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break;
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case 4:
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display(mod);
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break;
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default:
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loop = false;
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break;
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case 1:
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std::cout << "Enter element to add = ";
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std::cin >> x;
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h = mychain.hash(x);
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h = std::abs(h);
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mychain.add(x, h);
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break;
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case 2:
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std::cout << "Enter element to search = ";
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std::cin >> x;
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h = mychain.hash(x);
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mychain.find(x, h);
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break;
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case 3:
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std::cout << "Enter element to generate hash = ";
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std::cin >> x;
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std::cout << "Hash of " << x << " is = " << mychain.hash(x);
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break;
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case 4:
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mychain.display();
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break;
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default:
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loop = false;
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break;
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}
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cout << endl;
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std::cout << std::endl;
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}
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/*add(1,&head1);
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add(2,&head1);
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@ -113,4 +182,4 @@ int main(void) {
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display(&head1);
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display(&head2);*/
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return 0;
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}
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}
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@ -1,128 +1,170 @@
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// Copyright 2019
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#include <stdlib.h>
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#include <functional>
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/**
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* @file double_hash_hash_table.cpp
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* @author [achance6](https://github.com/achance6)
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* @author [Krishna Vedala](https://github.com/kvedala)
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* @brief Storage mechanism using [double-hashed
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* keys](https://en.wikipedia.org/wiki/Double_hashing).
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* @note The implementation can be optimized by using OOP style.
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*/
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#include <iostream>
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#include <string>
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using std::cin;
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using std::cout;
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using std::endl;
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using std::string;
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#include <memory>
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#include <vector>
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/**
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* @addtogroup open_addressing Open Addressing
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* @{
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* @namespace double_hashing
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* @brief An implementation of hash table using [double
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* hashing](https://en.wikipedia.org/wiki/Double_hashing) algorithm.
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*/
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namespace double_hashing {
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// fwd declarations
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struct Entry;
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bool putProber(Entry entry, int key);
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bool searchingProber(Entry entry, int key);
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using Entry = struct Entry;
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bool putProber(const Entry& entry, int key);
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bool searchingProber(const Entry& entry, int key);
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void add(int key);
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// globals
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// Undocumented globals
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int notPresent;
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struct Entry* table;
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std::vector<Entry> table;
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int totalSize;
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int tomb = -1;
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int size;
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bool rehashing;
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// Node that holds key
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/** Node object that holds key */
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struct Entry {
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explicit Entry(int key = notPresent) : key(key) {}
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int key;
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explicit Entry(int key = notPresent) : key(key) {} ///< constructor
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int key; ///< key value
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};
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// Hash a key
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int hashFxn(int key) {
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/**
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* @brief Hash a key. Uses the STL library's `std::hash()` function.
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*
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* @param key value to hash
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* @return hash value of the key
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*/
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size_t hashFxn(int key) {
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std::hash<int> hash;
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return hash(key);
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}
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// Used for second hash function
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int otherHashFxn(int key) {
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/**
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* @brief Used for second hash function
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*
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* @param key key value to hash
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* @return hash value of the key
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*/
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size_t otherHashFxn(int key) {
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std::hash<int> hash;
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return 1 + (7 - (hash(key) % 7));
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}
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// Performs double hashing to resolve collisions
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/**
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* @brief Performs double hashing to resolve collisions
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*
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* @param key key value to apply double-hash on
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* @param searching `true` to check for conflicts
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* @return Index of key when found
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* @return new hash if no conflicts present
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*/
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int doubleHash(int key, bool searching) {
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int hash = static_cast<int>(fabs(hashFxn(key)));
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int hash = static_cast<int>(hashFxn(key));
|
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int i = 0;
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Entry entry;
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||||
do {
|
||||
int index = static_cast<int>(fabs((hash + (i * otherHashFxn(key))))) %
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||||
totalSize;
|
||||
int index =
|
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static_cast<int>(hash + (i * otherHashFxn(key))) % totalSize;
|
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entry = table[index];
|
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if (searching) {
|
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if (entry.key == notPresent) {
|
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return notPresent;
|
||||
}
|
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if (searchingProber(entry, key)) {
|
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cout << "Found key!" << endl;
|
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std::cout << "Found key!" << std::endl;
|
||||
return index;
|
||||
}
|
||||
cout << "Found tombstone or equal hash, checking next" << endl;
|
||||
std::cout << "Found tombstone or equal hash, checking next"
|
||||
<< std::endl;
|
||||
i++;
|
||||
} else {
|
||||
if (putProber(entry, key)) {
|
||||
if (!rehashing)
|
||||
cout << "Spot found!" << endl;
|
||||
if (!rehashing) {
|
||||
std::cout << "Spot found!" << std::endl;
|
||||
}
|
||||
return index;
|
||||
}
|
||||
if (!rehashing)
|
||||
cout << "Spot taken, looking at next (next index:"
|
||||
<< " "
|
||||
<< static_cast<int>(
|
||||
fabs((hash + (i * otherHashFxn(key))))) %
|
||||
totalSize
|
||||
<< ")" << endl;
|
||||
if (!rehashing) {
|
||||
std::cout << "Spot taken, looking at next (next index:"
|
||||
<< " "
|
||||
<< static_cast<int>(hash + (i * otherHashFxn(key))) %
|
||||
totalSize
|
||||
<< ")" << std::endl;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if (i == totalSize * 100) {
|
||||
cout << "DoubleHash probe failed" << endl;
|
||||
std::cout << "DoubleHash probe failed" << std::endl;
|
||||
return notPresent;
|
||||
}
|
||||
} while (entry.key != notPresent);
|
||||
return notPresent;
|
||||
}
|
||||
|
||||
// Finds empty spot
|
||||
bool putProber(Entry entry, int key) {
|
||||
/** Finds empty spot in a vector
|
||||
* @param entry vector to search in
|
||||
* @param key key to search for
|
||||
* @returns `true` if key is not present or is a `toumb`
|
||||
* @returns `false` is already occupied
|
||||
*/
|
||||
bool putProber(const Entry& entry, int key) {
|
||||
if (entry.key == notPresent || entry.key == tomb) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Looks for a matching key
|
||||
bool searchingProber(Entry entry, int key) {
|
||||
if (entry.key == key)
|
||||
/** Looks for a matching key
|
||||
* @param entry vector to search in
|
||||
* @param key key value to search
|
||||
* @returns `true` if found
|
||||
* @returns `false` if not found
|
||||
*/
|
||||
bool searchingProber(const Entry& entry, int key) {
|
||||
if (entry.key == key) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Displays the table
|
||||
/** Displays the table
|
||||
* @returns None
|
||||
*/
|
||||
void display() {
|
||||
for (int i = 0; i < totalSize; i++) {
|
||||
if (table[i].key == notPresent) {
|
||||
cout << " Empty ";
|
||||
std::cout << " Empty ";
|
||||
} else if (table[i].key == tomb) {
|
||||
cout << " Tomb ";
|
||||
std::cout << " Tomb ";
|
||||
} else {
|
||||
cout << " ";
|
||||
cout << table[i].key;
|
||||
cout << " ";
|
||||
std::cout << " ";
|
||||
std::cout << table[i].key;
|
||||
std::cout << " ";
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
// Rehashes the table into a bigger table
|
||||
/** Rehashes the table into a bigger table
|
||||
* @returns None
|
||||
*/
|
||||
void rehash() {
|
||||
// Necessary so wall of add info isn't printed all at once
|
||||
rehashing = true;
|
||||
int oldSize = totalSize;
|
||||
Entry* oldTable = table;
|
||||
std::vector<Entry> oldTable(table);
|
||||
// Really this should use the next prime number greater than totalSize * 2
|
||||
table = new Entry[totalSize * 2];
|
||||
table = std::vector<Entry>(totalSize * 2);
|
||||
totalSize *= 2;
|
||||
for (int i = 0; i < oldSize; i++) {
|
||||
if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
|
||||
@ -130,112 +172,132 @@ void rehash() {
|
||||
add(oldTable[i].key);
|
||||
}
|
||||
}
|
||||
delete[] oldTable;
|
||||
// delete[] oldTable;
|
||||
// oldTable.reset();
|
||||
|
||||
rehashing = false;
|
||||
cout << "Table was rehashed, new size is: " << totalSize << endl;
|
||||
std::cout << "Table was rehashed, new size is: " << totalSize << std::endl;
|
||||
}
|
||||
|
||||
// Checks for load factor here
|
||||
/** Checks for load factor here
|
||||
* @param key key value to add to the table
|
||||
*/
|
||||
void add(int key) {
|
||||
Entry* entry = new Entry();
|
||||
entry->key = key;
|
||||
// auto* entry = new Entry();
|
||||
// entry->key = key;
|
||||
int index = doubleHash(key, false);
|
||||
table[index] = *entry;
|
||||
table[index].key = key;
|
||||
// Load factor greater than 0.5 causes resizing
|
||||
if (++size / static_cast<double>(totalSize) >= 0.5) {
|
||||
rehash();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes key. Leaves tombstone upon removal.
|
||||
/** Removes key. Leaves tombstone upon removal.
|
||||
* @param key key value to remove
|
||||
*/
|
||||
void remove(int key) {
|
||||
int index = doubleHash(key, true);
|
||||
if (index == notPresent) {
|
||||
cout << "key not found" << endl;
|
||||
std::cout << "key not found" << std::endl;
|
||||
}
|
||||
table[index].key = tomb;
|
||||
cout << "Removal successful, leaving tombstone" << endl;
|
||||
std::cout << "Removal successful, leaving tombstone" << std::endl;
|
||||
size--;
|
||||
}
|
||||
|
||||
// Information about the adding process
|
||||
/** Information about the adding process
|
||||
* @param key key value to add to table
|
||||
*/
|
||||
void addInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
std::cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % " << totalSize
|
||||
<< " == " << fabs(hashFxn(key) % totalSize);
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << hashFxn(key) % totalSize;
|
||||
std::cout << std::endl;
|
||||
add(key);
|
||||
cout << "New table: ";
|
||||
std::cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// Information about removal process
|
||||
/** Information about removal process
|
||||
* @param key key value to remove from table
|
||||
*/
|
||||
void removalInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
std::cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % " << totalSize
|
||||
<< " == " << hashFxn(key) % totalSize;
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << hashFxn(key) % totalSize;
|
||||
std::cout << std::endl;
|
||||
remove(key);
|
||||
cout << "New table: ";
|
||||
std::cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
} // namespace double_hashing
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
// I/O
|
||||
int main(void) {
|
||||
int cmd, hash, key;
|
||||
cout << "Enter the initial size of Hash Table. = ";
|
||||
cin >> totalSize;
|
||||
table = new Entry[totalSize];
|
||||
using double_hashing::Entry;
|
||||
using double_hashing::table;
|
||||
using double_hashing::totalSize;
|
||||
|
||||
/** Main program
|
||||
* @returns 0 on success
|
||||
*/
|
||||
int main() {
|
||||
int cmd = 0, hash = 0, key = 0;
|
||||
std::cout << "Enter the initial size of Hash Table. = ";
|
||||
std::cin >> totalSize;
|
||||
table = std::vector<Entry>(totalSize);
|
||||
bool loop = true;
|
||||
while (loop) {
|
||||
system("pause");
|
||||
cout << endl;
|
||||
cout << "PLEASE CHOOSE -" << endl;
|
||||
cout << "1. Add key. (Numeric only)" << endl;
|
||||
cout << "2. Remove key." << endl;
|
||||
cout << "3. Find key." << endl;
|
||||
cout << "4. Generate Hash. (Numeric only)" << endl;
|
||||
cout << "5. Display Hash table." << endl;
|
||||
cout << "6. Exit." << endl;
|
||||
cin >> cmd;
|
||||
std::cout << std::endl;
|
||||
std::cout << "PLEASE CHOOSE -" << std::endl;
|
||||
std::cout << "1. Add key. (Numeric only)" << std::endl;
|
||||
std::cout << "2. Remove key." << std::endl;
|
||||
std::cout << "3. Find key." << std::endl;
|
||||
std::cout << "4. Generate Hash. (Numeric only)" << std::endl;
|
||||
std::cout << "5. Display Hash table." << std::endl;
|
||||
std::cout << "6. Exit." << std::endl;
|
||||
std::cin >> cmd;
|
||||
switch (cmd) {
|
||||
case 1:
|
||||
cout << "Enter key to add = ";
|
||||
cin >> key;
|
||||
addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
cout << "Enter key to remove = ";
|
||||
cin >> key;
|
||||
removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
cout << "Enter key to search = ";
|
||||
cin >> key;
|
||||
Entry entry = table[doubleHash(key, true)];
|
||||
if (entry.key == notPresent) {
|
||||
cout << "Key not present";
|
||||
case 1:
|
||||
std::cout << "Enter key to add = ";
|
||||
std::cin >> key;
|
||||
double_hashing::addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
std::cout << "Enter key to remove = ";
|
||||
std::cin >> key;
|
||||
double_hashing::removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
std::cout << "Enter key to search = ";
|
||||
std::cin >> key;
|
||||
Entry entry = table[double_hashing::doubleHash(key, true)];
|
||||
if (entry.key == double_hashing::notPresent) {
|
||||
std::cout << "Key not present";
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
std::cout << "Enter element to generate hash = ";
|
||||
std::cin >> key;
|
||||
std::cout << "Hash of " << key
|
||||
<< " is = " << double_hashing::hashFxn(key);
|
||||
break;
|
||||
case 5:
|
||||
double_hashing::display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
// delete[] table;
|
||||
}
|
||||
case 4:
|
||||
cout << "Enter element to generate hash = ";
|
||||
cin >> key;
|
||||
cout << "Hash of " << key << " is = " << fabs(hashFxn(key));
|
||||
break;
|
||||
case 5:
|
||||
display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
delete[] table;
|
||||
}
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,229 +1,277 @@
|
||||
// Copyright 2019
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <functional>
|
||||
/**
|
||||
* @file
|
||||
* @author [achance6](https://github.com/achance6)
|
||||
* @author [Krishna Vedala](https://github.com/kvedala)
|
||||
* @brief Storage mechanism using [linear probing
|
||||
* hash](https://en.wikipedia.org/wiki/Linear_probing) keys.
|
||||
* @note The implementation can be optimized by using OOP style.
|
||||
*/
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
using std::cin;
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
using std::string;
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* @addtogroup open_addressing Open Addressing
|
||||
* @{
|
||||
* @namespace linear_probing
|
||||
* @brief An implementation of hash table using [linear
|
||||
* probing](https://en.wikipedia.org/wiki/Linear_probing) algorithm.
|
||||
*/
|
||||
namespace linear_probing {
|
||||
// fwd declarations
|
||||
struct Entry;
|
||||
bool putProber(Entry entry, int key);
|
||||
bool searchingProber(Entry entry, int key);
|
||||
using Entry = struct Entry;
|
||||
bool putProber(const Entry& entry, int key);
|
||||
bool searchingProber(const Entry& entry, int key);
|
||||
void add(int key);
|
||||
|
||||
// globals
|
||||
// Undocumented globals
|
||||
int notPresent;
|
||||
struct Entry* table;
|
||||
std::vector<Entry> table;
|
||||
int totalSize;
|
||||
int tomb = -1;
|
||||
int size;
|
||||
bool rehashing;
|
||||
|
||||
// Node that holds key
|
||||
/** Node object that holds key */
|
||||
struct Entry {
|
||||
explicit Entry(int key = notPresent) : key(key) {}
|
||||
int key;
|
||||
explicit Entry(int key = notPresent) : key(key) {} ///< constructor
|
||||
int key; ///< key value
|
||||
};
|
||||
|
||||
// Hash a key
|
||||
int hashFxn(int key) {
|
||||
/**
|
||||
* @brief Hash a key. Uses the STL library's `std::hash()` function.
|
||||
*
|
||||
* @param key value to hash
|
||||
* @return hash value of the key
|
||||
*/
|
||||
size_t hashFxn(int key) {
|
||||
std::hash<int> hash;
|
||||
return hash(key);
|
||||
}
|
||||
|
||||
// Performs linear probing to resolve collisions
|
||||
/** Performs linear probing to resolve collisions
|
||||
* @param key key value to hash
|
||||
* @return hash value of the key
|
||||
*/
|
||||
int linearProbe(int key, bool searching) {
|
||||
int hash = static_cast<int>(fabs(hashFxn(key)));
|
||||
int hash = static_cast<int>(hashFxn(key));
|
||||
int i = 0;
|
||||
Entry entry;
|
||||
do {
|
||||
int index = static_cast<int>(fabs((hash + i) % totalSize));
|
||||
int index = static_cast<int>((hash + i) % totalSize);
|
||||
entry = table[index];
|
||||
if (searching) {
|
||||
if (entry.key == notPresent) {
|
||||
return notPresent;
|
||||
}
|
||||
if (searchingProber(entry, key)) {
|
||||
cout << "Found key!" << endl;
|
||||
std::cout << "Found key!" << std::endl;
|
||||
return index;
|
||||
}
|
||||
cout << "Found tombstone or equal hash, checking next" << endl;
|
||||
std::cout << "Found tombstone or equal hash, checking next"
|
||||
<< std::endl;
|
||||
i++;
|
||||
} else {
|
||||
if (putProber(entry, key)) {
|
||||
if (!rehashing)
|
||||
cout << "Spot found!" << endl;
|
||||
if (!rehashing) {
|
||||
std::cout << "Spot found!" << std::endl;
|
||||
}
|
||||
return index;
|
||||
}
|
||||
if (!rehashing)
|
||||
cout << "Spot taken, looking at next" << endl;
|
||||
if (!rehashing) {
|
||||
std::cout << "Spot taken, looking at next" << std::endl;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if (i == totalSize) {
|
||||
cout << "Linear probe failed" << endl;
|
||||
std::cout << "Linear probe failed" << std::endl;
|
||||
return notPresent;
|
||||
}
|
||||
} while (entry.key != notPresent);
|
||||
return notPresent;
|
||||
}
|
||||
|
||||
// Finds empty spot
|
||||
bool putProber(Entry entry, int key) {
|
||||
/** Finds empty spot
|
||||
* @param entry instance to check in
|
||||
* @param key key value to hash
|
||||
* @return hash value of the key
|
||||
*/
|
||||
bool putProber(const Entry& entry, int key) {
|
||||
if (entry.key == notPresent || entry.key == tomb) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Looks for a matching key
|
||||
bool searchingProber(Entry entry, int key) {
|
||||
if (entry.key == key)
|
||||
/** Looks for a matching key
|
||||
* @param entry instance to check in
|
||||
* @param key key value to hash
|
||||
* @return hash value of the key
|
||||
*/
|
||||
bool searchingProber(const Entry& entry, int key) {
|
||||
if (entry.key == key) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Displays the table
|
||||
/** Function to displays the table
|
||||
* @returns none
|
||||
*/
|
||||
void display() {
|
||||
for (int i = 0; i < totalSize; i++) {
|
||||
if (table[i].key == notPresent) {
|
||||
cout << " Empty ";
|
||||
std::cout << " Empty ";
|
||||
} else if (table[i].key == tomb) {
|
||||
cout << " Tomb ";
|
||||
std::cout << " Tomb ";
|
||||
} else {
|
||||
cout << " ";
|
||||
cout << table[i].key;
|
||||
cout << " ";
|
||||
std::cout << " ";
|
||||
std::cout << table[i].key;
|
||||
std::cout << " ";
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
// Rehashes the table into a bigger table
|
||||
/** Rehashes the table into a bigger table
|
||||
* @returns None
|
||||
*/
|
||||
void rehash() {
|
||||
// Necessary so wall of add info isn't printed all at once
|
||||
rehashing = true;
|
||||
int oldSize = totalSize;
|
||||
Entry* oldTable = table;
|
||||
// Really this should use the next prime number greater than totalSize * 2
|
||||
table = new Entry[totalSize * 2];
|
||||
std::vector<Entry> oldTable(table);
|
||||
// Really this should use the next prime number greater than totalSize *
|
||||
// 2
|
||||
totalSize *= 2;
|
||||
table = std::vector<Entry>(totalSize);
|
||||
for (int i = 0; i < oldSize; i++) {
|
||||
if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
|
||||
size--; // Size stays the same (add increments size)
|
||||
add(oldTable[i].key);
|
||||
}
|
||||
}
|
||||
delete[] oldTable;
|
||||
// delete[] oldTable;
|
||||
rehashing = false;
|
||||
cout << "Table was rehashed, new size is: " << totalSize << endl;
|
||||
std::cout << "Table was rehashed, new size is: " << totalSize << std::endl;
|
||||
}
|
||||
|
||||
// Adds entry using linear probing. Checks for load factor here
|
||||
/** Adds entry using linear probing. Checks for load factor here
|
||||
* @param key key value to hash and add
|
||||
*/
|
||||
void add(int key) {
|
||||
Entry* entry = new Entry();
|
||||
entry->key = key;
|
||||
int index = linearProbe(key, false);
|
||||
table[index] = *entry;
|
||||
table[index].key = key;
|
||||
// Load factor greater than 0.5 causes resizing
|
||||
if (++size / static_cast<double>(totalSize) >= 0.5) {
|
||||
rehash();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes key. Leaves tombstone upon removal.
|
||||
/** Removes key. Leaves tombstone upon removal.
|
||||
* @param key key value to hash and remove
|
||||
*/
|
||||
void remove(int key) {
|
||||
int index = linearProbe(key, true);
|
||||
if (index == notPresent) {
|
||||
cout << "key not found" << endl;
|
||||
std::cout << "key not found" << std::endl;
|
||||
}
|
||||
cout << "Removal Successful, leaving tomb" << endl;
|
||||
std::cout << "Removal Successful, leaving tomb" << std::endl;
|
||||
table[index].key = tomb;
|
||||
size--;
|
||||
}
|
||||
|
||||
// Information about the adding process
|
||||
/** Information about the adding process
|
||||
* @param key key value to hash and add
|
||||
*/
|
||||
void addInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
std::cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % " << totalSize
|
||||
<< " == " << fabs(hashFxn(key) % totalSize);
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << hashFxn(key) % totalSize;
|
||||
std::cout << std::endl;
|
||||
add(key);
|
||||
cout << "New table: ";
|
||||
std::cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// Information about removal process
|
||||
/** Information about removal process
|
||||
* @param key key value to hash and remove
|
||||
*/
|
||||
void removalInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
std::cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % " << totalSize
|
||||
<< " == " << hashFxn(key) % totalSize;
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << hashFxn(key) % totalSize;
|
||||
std::cout << std::endl;
|
||||
remove(key);
|
||||
cout << "New table: ";
|
||||
std::cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
} // namespace linear_probing
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
// I/O
|
||||
int main(void) {
|
||||
int cmd, hash, key;
|
||||
cout << "Enter the initial size of Hash Table. = ";
|
||||
cin >> totalSize;
|
||||
table = new Entry[totalSize];
|
||||
using linear_probing::Entry;
|
||||
using linear_probing::table;
|
||||
using linear_probing::totalSize;
|
||||
|
||||
/** Main function
|
||||
* @returns 0 on success
|
||||
*/
|
||||
int main() {
|
||||
int cmd = 0, hash = 0, key = 0;
|
||||
std::cout << "Enter the initial size of Hash Table. = ";
|
||||
std::cin >> totalSize;
|
||||
table = std::vector<Entry>(totalSize);
|
||||
bool loop = true;
|
||||
while (loop) {
|
||||
system("pause");
|
||||
cout << endl;
|
||||
cout << "PLEASE CHOOSE -" << endl;
|
||||
cout << "1. Add key. (Numeric only)" << endl;
|
||||
cout << "2. Remove key." << endl;
|
||||
cout << "3. Find key." << endl;
|
||||
cout << "4. Generate Hash. (Numeric only)" << endl;
|
||||
cout << "5. Display Hash table." << endl;
|
||||
cout << "6. Exit." << endl;
|
||||
cin >> cmd;
|
||||
std::cout << std::endl;
|
||||
std::cout << "PLEASE CHOOSE -" << std::endl;
|
||||
std::cout << "1. Add key. (Numeric only)" << std::endl;
|
||||
std::cout << "2. Remove key." << std::endl;
|
||||
std::cout << "3. Find key." << std::endl;
|
||||
std::cout << "4. Generate Hash. (Numeric only)" << std::endl;
|
||||
std::cout << "5. Display Hash table." << std::endl;
|
||||
std::cout << "6. Exit." << std::endl;
|
||||
std::cin >> cmd;
|
||||
switch (cmd) {
|
||||
case 1:
|
||||
cout << "Enter key to add = ";
|
||||
cin >> key;
|
||||
addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
cout << "Enter key to remove = ";
|
||||
cin >> key;
|
||||
removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
cout << "Enter key to search = ";
|
||||
cin >> key;
|
||||
Entry entry = table[linearProbe(key, true)];
|
||||
if (entry.key == notPresent) {
|
||||
cout << "Key not present";
|
||||
case 1:
|
||||
std::cout << "Enter key to add = ";
|
||||
std::cin >> key;
|
||||
linear_probing::addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
std::cout << "Enter key to remove = ";
|
||||
std::cin >> key;
|
||||
linear_probing::removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
std::cout << "Enter key to search = ";
|
||||
std::cin >> key;
|
||||
Entry entry = table[linear_probing::linearProbe(key, true)];
|
||||
if (entry.key == linear_probing::notPresent) {
|
||||
std::cout << "Key not present";
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
std::cout << "Enter element to generate hash = ";
|
||||
std::cin >> key;
|
||||
std::cout << "Hash of " << key
|
||||
<< " is = " << linear_probing::hashFxn(key);
|
||||
break;
|
||||
case 5:
|
||||
linear_probing::display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
// delete[] table;
|
||||
}
|
||||
case 4:
|
||||
cout << "Enter element to generate hash = ";
|
||||
cin >> key;
|
||||
cout << "Hash of " << key << " is = " << fabs(hashFxn(key));
|
||||
break;
|
||||
case 5:
|
||||
display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
delete[] table;
|
||||
}
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,244 +1,301 @@
|
||||
// Copyright 2019
|
||||
|
||||
#include <stdlib.h>
|
||||
/**
|
||||
* @file
|
||||
* @author [achance6](https://github.com/achance6)
|
||||
* @author [Krishna Vedala](https://github.com/kvedala)
|
||||
* @brief Storage mechanism using [quadratic probing
|
||||
* hash](https://en.wikipedia.org/wiki/Quadratic_probing) keys.
|
||||
* @note The implementation can be optimized by using OOP style.
|
||||
*/
|
||||
#include <cmath>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
using std::cin;
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
using std::string;
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* @addtogroup open_addressing Open Addressing
|
||||
* @{
|
||||
* @namespace quadratic_probing
|
||||
* @brief An implementation of hash table using [quadratic
|
||||
* probing](https://en.wikipedia.org/wiki/Quadratic_probing) algorithm.
|
||||
*/
|
||||
namespace quadratic_probing {
|
||||
// fwd declarations
|
||||
struct Entry;
|
||||
bool putProber(Entry entry, int key);
|
||||
bool searchingProber(Entry entry, int key);
|
||||
using Entry = struct Entry;
|
||||
bool putProber(const Entry& entry, int key);
|
||||
bool searchingProber(const Entry& entry, int key);
|
||||
void add(int key);
|
||||
|
||||
// globals
|
||||
int notPresent;
|
||||
struct Entry* table;
|
||||
std::vector<Entry> table;
|
||||
int totalSize;
|
||||
int tomb = -1;
|
||||
int size;
|
||||
bool rehashing;
|
||||
|
||||
// Node that holds key
|
||||
/** Node that holds key
|
||||
*/
|
||||
struct Entry {
|
||||
explicit Entry(int key = notPresent) : key(key) {}
|
||||
int key;
|
||||
explicit Entry(int key = notPresent) : key(key) {} ///< constructor
|
||||
int key; ///< key value
|
||||
};
|
||||
|
||||
// Hash a key
|
||||
int hashFxn(int key) {
|
||||
/** Hash a key
|
||||
* @param key key value to hash
|
||||
* @returns hash of the key
|
||||
*/
|
||||
size_t hashFxn(int key) {
|
||||
std::hash<int> hash;
|
||||
return hash(key);
|
||||
}
|
||||
|
||||
// Performs quadratic probing to resolve collisions
|
||||
/** Performs quadratic probing to resolve collisions
|
||||
* @param key key value to search/probe
|
||||
* @param searching `true` if only searching, `false1 if assigning
|
||||
* @returns value of `notPresent`.
|
||||
*/
|
||||
int quadraticProbe(int key, bool searching) {
|
||||
int hash = static_cast<int>(fabs(hashFxn(key)));
|
||||
int hash = static_cast<int>(hashFxn(key));
|
||||
int i = 0;
|
||||
Entry entry;
|
||||
do {
|
||||
int index = std::round(fabs(
|
||||
(hash + static_cast<int>(std::round(std::pow(i, 2)))) % totalSize));
|
||||
size_t index =
|
||||
(hash + static_cast<size_t>(std::round(std::pow(i, 2)))) %
|
||||
totalSize;
|
||||
entry = table[index];
|
||||
if (searching) {
|
||||
if (entry.key == notPresent) {
|
||||
return notPresent;
|
||||
}
|
||||
if (searchingProber(entry, key)) {
|
||||
cout << "Found key!" << endl;
|
||||
std::cout << "Found key!" << std::endl;
|
||||
return index;
|
||||
}
|
||||
cout << "Found tombstone or equal hash, checking next" << endl;
|
||||
std::cout << "Found tombstone or equal hash, checking next"
|
||||
<< std::endl;
|
||||
i++;
|
||||
} else {
|
||||
if (putProber(entry, key)) {
|
||||
if (!rehashing)
|
||||
cout << "Spot found!" << endl;
|
||||
if (!rehashing) {
|
||||
std::cout << "Spot found!" << std::endl;
|
||||
}
|
||||
return index;
|
||||
}
|
||||
if (!rehashing) {
|
||||
cout << "Spot taken, looking at next (next index = "
|
||||
<< std::round(fabs((hash + static_cast<int>(std::round(
|
||||
std::pow(i + 1, 2)))) %
|
||||
totalSize))
|
||||
<< endl;
|
||||
std::cout << "Spot taken, looking at next (next index = "
|
||||
<< (hash + static_cast<size_t>(
|
||||
std::round(std::pow(i + 1, 2)))) %
|
||||
totalSize
|
||||
<< std::endl;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if (i == totalSize * 100) {
|
||||
cout << "Quadratic probe failed (infinite loop)" << endl;
|
||||
std::cout << "Quadratic probe failed (infinite loop)" << std::endl;
|
||||
return notPresent;
|
||||
}
|
||||
} while (entry.key != notPresent);
|
||||
return notPresent;
|
||||
}
|
||||
|
||||
// Finds empty spot
|
||||
bool putProber(Entry entry, int key) {
|
||||
/** Finds empty spot
|
||||
* @param entry Instance of table entry
|
||||
* @param key key value to search/probe
|
||||
* @returns `true` if key is present
|
||||
* @returns `false` if key is absent
|
||||
*/
|
||||
bool putProber(const Entry& entry, int key) {
|
||||
if (entry.key == notPresent || entry.key == tomb) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Looks for a matching key
|
||||
bool searchingProber(Entry entry, int key) {
|
||||
if (entry.key == key)
|
||||
/** Looks for a matching key
|
||||
* @param entry Instance of table entry
|
||||
* @param key key value to search/probe
|
||||
* @returns `true` if key matches the entry
|
||||
* @returns `false` if key does not match the entry
|
||||
*/
|
||||
bool searchingProber(const Entry& entry, int key) {
|
||||
if (entry.key == key) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Helper
|
||||
/** Get the entry instance corresponding to a key
|
||||
* @param key key value to search/probe
|
||||
* @returns if present, the entry instance
|
||||
* @returns if not present, a new instance
|
||||
*/
|
||||
Entry find(int key) {
|
||||
int index = quadraticProbe(key, true);
|
||||
if (index == notPresent)
|
||||
if (index == notPresent) {
|
||||
return Entry();
|
||||
}
|
||||
return table[index];
|
||||
}
|
||||
|
||||
// Displays the table
|
||||
/** Displays the table
|
||||
* @returns None
|
||||
*/
|
||||
void display() {
|
||||
for (int i = 0; i < totalSize; i++) {
|
||||
if (table[i].key == notPresent) {
|
||||
cout << " Empty ";
|
||||
std::cout << " Empty ";
|
||||
} else if (table[i].key == tomb) {
|
||||
cout << " Tomb ";
|
||||
std::cout << " Tomb ";
|
||||
} else {
|
||||
cout << " ";
|
||||
cout << table[i].key;
|
||||
cout << " ";
|
||||
std::cout << " ";
|
||||
std::cout << table[i].key;
|
||||
std::cout << " ";
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
// Rehashes the table into a bigger table
|
||||
/** Rehashes the table into a bigger table
|
||||
* @returns none
|
||||
*/
|
||||
void rehash() {
|
||||
// Necessary so wall of add info isn't printed all at once
|
||||
rehashing = true;
|
||||
int oldSize = totalSize;
|
||||
Entry* oldTable = table;
|
||||
std::vector<Entry> oldTable(table);
|
||||
// Really this should use the next prime number greater than totalSize * 2
|
||||
table = new Entry[totalSize * 2];
|
||||
totalSize *= 2;
|
||||
table = std::vector<Entry>(totalSize);
|
||||
for (int i = 0; i < oldSize; i++) {
|
||||
if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
|
||||
size--; // Size stays the same (add increments size)
|
||||
add(oldTable[i].key);
|
||||
}
|
||||
}
|
||||
delete[] oldTable;
|
||||
// delete[] oldTable;
|
||||
rehashing = false;
|
||||
cout << "Table was rehashed, new size is: " << totalSize << endl;
|
||||
std::cout << "Table was rehashed, new size is: " << totalSize << std::endl;
|
||||
}
|
||||
|
||||
// Checks for load factor here
|
||||
/** Checks for load factor here
|
||||
* @param key key value to hash and add to table
|
||||
*/
|
||||
void add(int key) {
|
||||
Entry* entry = new Entry();
|
||||
entry->key = key;
|
||||
int index = quadraticProbe(key, false);
|
||||
table[index] = *entry;
|
||||
table[index].key = key;
|
||||
// Load factor greater than 0.5 causes resizing
|
||||
if (++size / static_cast<double>(totalSize) >= 0.5) {
|
||||
rehash();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes key. Leaves tombstone upon removal.
|
||||
/** Removes key. Leaves tombstone upon removal.
|
||||
* @param key key value to hash and remove from table
|
||||
*/
|
||||
void remove(int key) {
|
||||
int index = quadraticProbe(key, true);
|
||||
if (index == notPresent) {
|
||||
cout << "key not found" << endl;
|
||||
std::cout << "key not found" << std::endl;
|
||||
}
|
||||
table[index].key = tomb;
|
||||
cout << "Removal successful, leaving tombstone" << endl;
|
||||
std::cout << "Removal successful, leaving tombstone" << std::endl;
|
||||
size--;
|
||||
}
|
||||
|
||||
// Information about the adding process
|
||||
/** Information about the adding process
|
||||
* @param key key value to hash and add to table
|
||||
*/
|
||||
void addInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
std::cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % " << totalSize
|
||||
<< " == " << fabs(hashFxn(key) % totalSize);
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << hashFxn(key) % totalSize;
|
||||
std::cout << std::endl;
|
||||
add(key);
|
||||
cout << "New table: ";
|
||||
std::cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// Information about removal process
|
||||
/** Information about removal process
|
||||
* @param key key value to hash and remove from table
|
||||
*/
|
||||
void removalInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
std::cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % " << totalSize
|
||||
<< " == " << hashFxn(key) % totalSize;
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << hashFxn(key) % totalSize;
|
||||
std::cout << std::endl;
|
||||
remove(key);
|
||||
cout << "New table: ";
|
||||
std::cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// I/O
|
||||
int main(void) {
|
||||
int cmd, hash, key;
|
||||
cout << "Enter the initial size of Hash Table. = ";
|
||||
cin >> totalSize;
|
||||
table = new Entry[totalSize];
|
||||
} // namespace quadratic_probing
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
using quadratic_probing::Entry;
|
||||
using quadratic_probing::table;
|
||||
using quadratic_probing::totalSize;
|
||||
|
||||
/** Main function
|
||||
* @returns None
|
||||
*/
|
||||
int main() {
|
||||
int cmd = 0, hash = 0, key = 0;
|
||||
std::cout << "Enter the initial size of Hash Table. = ";
|
||||
std::cin >> totalSize;
|
||||
table = std::vector<Entry>(totalSize);
|
||||
bool loop = true;
|
||||
while (loop) {
|
||||
system("pause");
|
||||
cout << endl;
|
||||
cout << "PLEASE CHOOSE -" << endl;
|
||||
cout << "1. Add key. (Numeric only)" << endl;
|
||||
cout << "2. Remove key." << endl;
|
||||
cout << "3. Find key." << endl;
|
||||
cout << "4. Generate Hash. (Numeric only)" << endl;
|
||||
cout << "5. Display Hash table." << endl;
|
||||
cout << "6. Exit." << endl;
|
||||
cin >> cmd;
|
||||
std::cout << std::endl;
|
||||
std::cout << "PLEASE CHOOSE -" << std::endl;
|
||||
std::cout << "1. Add key. (Numeric only)" << std::endl;
|
||||
std::cout << "2. Remove key." << std::endl;
|
||||
std::cout << "3. Find key." << std::endl;
|
||||
std::cout << "4. Generate Hash. (Numeric only)" << std::endl;
|
||||
std::cout << "5. Display Hash table." << std::endl;
|
||||
std::cout << "6. Exit." << std::endl;
|
||||
std::cin >> cmd;
|
||||
switch (cmd) {
|
||||
case 1:
|
||||
cout << "Enter key to add = ";
|
||||
cin >> key;
|
||||
addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
cout << "Enter key to remove = ";
|
||||
cin >> key;
|
||||
removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
cout << "Enter key to search = ";
|
||||
cin >> key;
|
||||
Entry entry = table[quadraticProbe(key, true)];
|
||||
if (entry.key == notPresent) {
|
||||
cout << "Key not present";
|
||||
case 1:
|
||||
std::cout << "Enter key to add = ";
|
||||
std::cin >> key;
|
||||
quadratic_probing::addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
std::cout << "Enter key to remove = ";
|
||||
std::cin >> key;
|
||||
quadratic_probing::removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
std::cout << "Enter key to search = ";
|
||||
std::cin >> key;
|
||||
quadratic_probing::Entry entry =
|
||||
quadratic_probing::table[quadratic_probing::quadraticProbe(
|
||||
key, true)];
|
||||
if (entry.key == quadratic_probing::notPresent) {
|
||||
std::cout << "Key not present";
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
std::cout << "Enter element to generate hash = ";
|
||||
std::cin >> key;
|
||||
std::cout << "Hash of " << key
|
||||
<< " is = " << quadratic_probing::hashFxn(key);
|
||||
break;
|
||||
case 5:
|
||||
quadratic_probing::display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
// delete[] table;
|
||||
}
|
||||
case 4:
|
||||
cout << "Enter element to generate hash = ";
|
||||
cin >> key;
|
||||
cout << "Hash of " << key << " is = " << fabs(hashFxn(key));
|
||||
break;
|
||||
case 5:
|
||||
display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
delete[] table;
|
||||
}
|
||||
cout << endl;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user