mirror of
https://hub.njuu.cf/TheAlgorithms/C-Plus-Plus.git
synced 2023-10-11 13:05:55 +08:00
feat: Implemented open addressing hash tables (#673)
* feat: Implemented open addressing hash tables * fix: Find command and cpplint compliance
This commit is contained in:
parent
b5a074f188
commit
944382a90a
235
hashing/double_hash_hash_table.cpp
Normal file
235
hashing/double_hash_hash_table.cpp
Normal file
@ -0,0 +1,235 @@
|
||||
// Copyright 2019
|
||||
|
||||
#include<stdlib.h>
|
||||
#include<iostream>
|
||||
#include<functional>
|
||||
#include<string>
|
||||
|
||||
using std::endl;
|
||||
using std::cout;
|
||||
using std::cin;
|
||||
using std::string;
|
||||
|
||||
// fwd declarations
|
||||
struct Entry;
|
||||
bool putProber(Entry entry, int key);
|
||||
bool searchingProber(Entry entry, int key);
|
||||
void add(int key);
|
||||
|
||||
// globals
|
||||
int notPresent;
|
||||
struct Entry* table;
|
||||
int totalSize;
|
||||
int tomb = -1;
|
||||
int size;
|
||||
bool rehashing;
|
||||
|
||||
// Node that holds key
|
||||
struct Entry {
|
||||
explicit Entry(int key = notPresent) : key(key) {}
|
||||
int key;
|
||||
};
|
||||
|
||||
// Hash a key
|
||||
int hashFxn(int key) {
|
||||
std::hash<int> hash;
|
||||
return hash(key);
|
||||
}
|
||||
|
||||
// Used for second hash function
|
||||
int otherHashFxn(int key) {
|
||||
std::hash<int> hash;
|
||||
return 1 + (7 - (hash(key) % 7));
|
||||
}
|
||||
|
||||
// Performs double hashing to resolve collisions
|
||||
int doubleHash(int key, bool searching) {
|
||||
int hash = static_cast<int>(fabs(hashFxn(key)));
|
||||
int i = 0;
|
||||
Entry entry;
|
||||
do {
|
||||
int index = static_cast<int>(fabs((hash +
|
||||
(i * otherHashFxn(key))))) % totalSize;
|
||||
entry = table[index];
|
||||
if (searching) {
|
||||
if (entry.key == notPresent) {
|
||||
return notPresent;
|
||||
}
|
||||
if (searchingProber(entry, key)) {
|
||||
cout << "Found key!" << endl;
|
||||
return index;
|
||||
}
|
||||
cout << "Found tombstone or equal hash, checking next" << endl;
|
||||
i++;
|
||||
} else {
|
||||
if (putProber(entry, key)) {
|
||||
if (!rehashing) cout << "Spot found!" << endl;
|
||||
return index;
|
||||
}
|
||||
if (!rehashing) cout << "Spot taken, looking at next (next index:"
|
||||
<< " " << static_cast<int>(fabs((hash +
|
||||
(i * otherHashFxn(key))))) % totalSize << ")" << endl;
|
||||
i++;
|
||||
}
|
||||
if (i == totalSize * 100) {
|
||||
cout << "DoubleHash probe failed" << endl;
|
||||
return notPresent;
|
||||
}
|
||||
} while (entry.key != notPresent);
|
||||
return notPresent;
|
||||
}
|
||||
|
||||
// Finds empty spot
|
||||
bool putProber(Entry entry, int key) {
|
||||
if (entry.key == notPresent || entry.key == tomb) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Looks for a matching key
|
||||
bool searchingProber(Entry entry, int key) {
|
||||
if (entry.key == key) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Displays the table
|
||||
void display() {
|
||||
for (int i = 0; i < totalSize; i++) {
|
||||
if (table[i].key == notPresent) {
|
||||
cout << " Empty ";
|
||||
} else if (table[i].key == tomb) {
|
||||
cout << " Tomb ";
|
||||
} else {
|
||||
cout << " ";
|
||||
cout << table[i].key;
|
||||
cout << " ";
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
// Rehashes the table into a bigger table
|
||||
void rehash() {
|
||||
// Necessary so wall of add info isn't printed all at once
|
||||
rehashing = true;
|
||||
int oldSize = totalSize;
|
||||
Entry* oldTable = table;
|
||||
// Really this should use the next prime number greater than totalSize * 2
|
||||
table = new Entry[totalSize * 2];
|
||||
totalSize *= 2;
|
||||
for (int i = 0; i < oldSize; i++) {
|
||||
if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
|
||||
size--; // Size stays the same (add increments size)
|
||||
add(oldTable[i].key);
|
||||
}
|
||||
}
|
||||
delete[] oldTable;
|
||||
rehashing = false;
|
||||
cout << "Table was rehashed, new size is: " << totalSize << endl;
|
||||
}
|
||||
|
||||
// Checks for load factor here
|
||||
void add(int key) {
|
||||
Entry * entry = new Entry();
|
||||
entry->key = key;
|
||||
int index = doubleHash(key, false);
|
||||
table[index] = *entry;
|
||||
// Load factor greater than 0.5 causes resizing
|
||||
if (++size/ static_cast<double>(totalSize) >= 0.5) {
|
||||
rehash();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes key. Leaves tombstone upon removal.
|
||||
void remove(int key) {
|
||||
int index = doubleHash(key, true);
|
||||
if (index == notPresent) {
|
||||
cout << "key not found" << endl;
|
||||
}
|
||||
table[index].key = tomb;
|
||||
cout << "Removal successful, leaving tombstone" << endl;
|
||||
size--;
|
||||
}
|
||||
|
||||
// Information about the adding process
|
||||
void addInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key)
|
||||
<< " % " << totalSize << " == " << fabs(hashFxn(key) % totalSize);
|
||||
cout << endl;
|
||||
add(key);
|
||||
cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// Information about removal process
|
||||
void removalInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key)
|
||||
<< " % " << totalSize << " == " << hashFxn(key) % totalSize;
|
||||
cout << endl;
|
||||
remove(key);
|
||||
cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// I/O
|
||||
int main(void) {
|
||||
int cmd, hash, key;
|
||||
cout << "Enter the initial size of Hash Table. = ";
|
||||
cin >> totalSize;
|
||||
table = new Entry[totalSize];
|
||||
bool loop = true;
|
||||
while (loop) {
|
||||
system("pause");
|
||||
cout << endl;
|
||||
cout << "PLEASE CHOOSE -" << endl;
|
||||
cout << "1. Add key. (Numeric only)" << endl;
|
||||
cout << "2. Remove key." << endl;
|
||||
cout << "3. Find key." << endl;
|
||||
cout << "4. Generate Hash. (Numeric only)" << endl;
|
||||
cout << "5. Display Hash table." << endl;
|
||||
cout << "6. Exit." << endl;
|
||||
cin >> cmd;
|
||||
switch (cmd) {
|
||||
case 1:
|
||||
cout << "Enter key to add = ";
|
||||
cin >> key;
|
||||
addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
cout << "Enter key to remove = ";
|
||||
cin >> key;
|
||||
removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
cout << "Enter key to search = ";
|
||||
cin >> key;
|
||||
Entry entry = table[doubleHash(key, true)];
|
||||
if (entry.key == notPresent) {
|
||||
cout << "Key not present";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
cout << "Enter element to generate hash = ";
|
||||
cin >> key;
|
||||
cout << "Hash of " << key << " is = " << fabs(hashFxn(key));
|
||||
break;
|
||||
case 5:
|
||||
display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
delete[] table;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
226
hashing/linear_probing_hash_table.cpp
Normal file
226
hashing/linear_probing_hash_table.cpp
Normal file
@ -0,0 +1,226 @@
|
||||
// Copyright 2019
|
||||
|
||||
#include<stdlib.h>
|
||||
#include<iostream>
|
||||
#include<functional>
|
||||
#include<string>
|
||||
|
||||
using std::endl;
|
||||
using std::cout;
|
||||
using std::cin;
|
||||
using std::string;
|
||||
|
||||
// fwd declarations
|
||||
struct Entry;
|
||||
bool putProber(Entry entry, int key);
|
||||
bool searchingProber(Entry entry, int key);
|
||||
void add(int key);
|
||||
|
||||
// globals
|
||||
int notPresent;
|
||||
struct Entry* table;
|
||||
int totalSize;
|
||||
int tomb = -1;
|
||||
int size;
|
||||
bool rehashing;
|
||||
|
||||
// Node that holds key
|
||||
struct Entry {
|
||||
explicit Entry(int key = notPresent) : key(key) {}
|
||||
int key;
|
||||
};
|
||||
|
||||
// Hash a key
|
||||
int hashFxn(int key) {
|
||||
std::hash<int> hash;
|
||||
return hash(key);
|
||||
}
|
||||
|
||||
// Performs linear probing to resolve collisions
|
||||
int linearProbe(int key, bool searching) {
|
||||
int hash = static_cast<int>(fabs(hashFxn(key)));
|
||||
int i = 0;
|
||||
Entry entry;
|
||||
do {
|
||||
int index = static_cast<int>(fabs((hash + i) % totalSize));
|
||||
entry = table[index];
|
||||
if (searching) {
|
||||
if (entry.key == notPresent) {
|
||||
return notPresent;
|
||||
}
|
||||
if (searchingProber(entry, key)) {
|
||||
cout << "Found key!" << endl;
|
||||
return index;
|
||||
}
|
||||
cout << "Found tombstone or equal hash, checking next" << endl;
|
||||
i++;
|
||||
} else {
|
||||
if (putProber(entry, key)) {
|
||||
if (!rehashing) cout << "Spot found!" << endl;
|
||||
return index;
|
||||
}
|
||||
if (!rehashing) cout << "Spot taken, looking at next" << endl;
|
||||
i++;
|
||||
}
|
||||
if (i == totalSize) {
|
||||
cout << "Linear probe failed" << endl;
|
||||
return notPresent;
|
||||
}
|
||||
} while (entry.key != notPresent);
|
||||
return notPresent;
|
||||
}
|
||||
|
||||
// Finds empty spot
|
||||
bool putProber(Entry entry, int key) {
|
||||
if (entry.key == notPresent || entry.key == tomb) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Looks for a matching key
|
||||
bool searchingProber(Entry entry, int key) {
|
||||
if (entry.key == key) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Displays the table
|
||||
void display() {
|
||||
for (int i = 0; i < totalSize; i++) {
|
||||
if (table[i].key == notPresent) {
|
||||
cout << " Empty ";
|
||||
} else if (table[i].key == tomb) {
|
||||
cout << " Tomb ";
|
||||
} else {
|
||||
cout << " ";
|
||||
cout << table[i].key;
|
||||
cout << " ";
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
// Rehashes the table into a bigger table
|
||||
void rehash() {
|
||||
// Necessary so wall of add info isn't printed all at once
|
||||
rehashing = true;
|
||||
int oldSize = totalSize;
|
||||
Entry* oldTable = table;
|
||||
// Really this should use the next prime number greater than totalSize * 2
|
||||
table = new Entry[totalSize * 2];
|
||||
totalSize *= 2;
|
||||
for (int i = 0; i < oldSize; i++) {
|
||||
if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
|
||||
size--; // Size stays the same (add increments size)
|
||||
add(oldTable[i].key);
|
||||
}
|
||||
}
|
||||
delete[] oldTable;
|
||||
rehashing = false;
|
||||
cout << "Table was rehashed, new size is: " << totalSize << endl;
|
||||
}
|
||||
|
||||
// Adds entry using linear probing. Checks for load factor here
|
||||
void add(int key) {
|
||||
Entry * entry = new Entry();
|
||||
entry->key = key;
|
||||
int index = linearProbe(key, false);
|
||||
table[index] = *entry;
|
||||
// Load factor greater than 0.5 causes resizing
|
||||
if (++size/ static_cast<double>(totalSize) >= 0.5) {
|
||||
rehash();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes key. Leaves tombstone upon removal.
|
||||
void remove(int key) {
|
||||
int index = linearProbe(key, true);
|
||||
if (index == notPresent) {
|
||||
cout << "key not found" << endl;
|
||||
}
|
||||
cout << "Removal Successful, leaving tomb" << endl;
|
||||
table[index].key = tomb;
|
||||
size--;
|
||||
}
|
||||
|
||||
// Information about the adding process
|
||||
void addInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << fabs(hashFxn(key) % totalSize);
|
||||
cout << endl;
|
||||
add(key);
|
||||
cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// Information about removal process
|
||||
void removalInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key)
|
||||
<< " % " << totalSize << " == " << hashFxn(key) % totalSize;
|
||||
cout << endl;
|
||||
remove(key);
|
||||
cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// I/O
|
||||
int main(void) {
|
||||
int cmd, hash, key;
|
||||
cout << "Enter the initial size of Hash Table. = ";
|
||||
cin >> totalSize;
|
||||
table = new Entry[totalSize];
|
||||
bool loop = true;
|
||||
while (loop) {
|
||||
system("pause");
|
||||
cout << endl;
|
||||
cout << "PLEASE CHOOSE -" << endl;
|
||||
cout << "1. Add key. (Numeric only)" << endl;
|
||||
cout << "2. Remove key." << endl;
|
||||
cout << "3. Find key." << endl;
|
||||
cout << "4. Generate Hash. (Numeric only)" << endl;
|
||||
cout << "5. Display Hash table." << endl;
|
||||
cout << "6. Exit." << endl;
|
||||
cin >> cmd;
|
||||
switch (cmd) {
|
||||
case 1:
|
||||
cout << "Enter key to add = ";
|
||||
cin >> key;
|
||||
addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
cout << "Enter key to remove = ";
|
||||
cin >> key;
|
||||
removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
cout << "Enter key to search = ";
|
||||
cin >> key;
|
||||
Entry entry = table[linearProbe(key, true)];
|
||||
if (entry.key == notPresent) {
|
||||
cout << "Key not present";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
cout << "Enter element to generate hash = ";
|
||||
cin >> key;
|
||||
cout << "Hash of " << key << " is = " << fabs(hashFxn(key));
|
||||
break;
|
||||
case 5:
|
||||
display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
delete[] table;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
239
hashing/quadratic_probing_hash_table.cpp
Normal file
239
hashing/quadratic_probing_hash_table.cpp
Normal file
@ -0,0 +1,239 @@
|
||||
// Copyright 2019
|
||||
|
||||
#include<stdlib.h>
|
||||
#include<iostream>
|
||||
#include<functional>
|
||||
#include<string>
|
||||
#include<cmath>
|
||||
|
||||
using std::endl;
|
||||
using std::cout;
|
||||
using std::cin;
|
||||
using std::string;
|
||||
|
||||
// fwd declarations
|
||||
struct Entry;
|
||||
bool putProber(Entry entry, int key);
|
||||
bool searchingProber(Entry entry, int key);
|
||||
void add(int key);
|
||||
|
||||
// globals
|
||||
int notPresent;
|
||||
struct Entry* table;
|
||||
int totalSize;
|
||||
int tomb = -1;
|
||||
int size;
|
||||
bool rehashing;
|
||||
|
||||
// Node that holds key
|
||||
struct Entry {
|
||||
explicit Entry(int key = notPresent) : key(key) {}
|
||||
int key;
|
||||
};
|
||||
|
||||
// Hash a key
|
||||
int hashFxn(int key) {
|
||||
std::hash<int> hash;
|
||||
return hash(key);
|
||||
}
|
||||
|
||||
// Performs quadratic probing to resolve collisions
|
||||
int quadraticProbe(int key, bool searching) {
|
||||
int hash = static_cast<int>(fabs(hashFxn(key)));
|
||||
int i = 0;
|
||||
Entry entry;
|
||||
do {
|
||||
int index = std::round(fabs((hash +
|
||||
static_cast<int>(std::round(std::pow(i, 2)))) % totalSize));
|
||||
entry = table[index];
|
||||
if (searching) {
|
||||
if (entry.key == notPresent) {
|
||||
return notPresent;
|
||||
}
|
||||
if (searchingProber(entry, key)) {
|
||||
cout << "Found key!" << endl;
|
||||
return index;
|
||||
}
|
||||
cout << "Found tombstone or equal hash, checking next" << endl;
|
||||
i++;
|
||||
} else {
|
||||
if (putProber(entry, key)) {
|
||||
if (!rehashing) cout << "Spot found!" << endl;
|
||||
return index;
|
||||
}
|
||||
if (!rehashing) {
|
||||
cout << "Spot taken, looking at next (next index = " <<
|
||||
std::round(fabs((hash + static_cast<int>(std::round(
|
||||
std::pow(i + 1, 2)))) % totalSize)) << endl;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if (i == totalSize * 100) {
|
||||
cout << "Quadratic probe failed (infinite loop)" << endl;
|
||||
return notPresent;
|
||||
}
|
||||
} while (entry.key != notPresent);
|
||||
return notPresent;
|
||||
}
|
||||
|
||||
// Finds empty spot
|
||||
bool putProber(Entry entry, int key) {
|
||||
if (entry.key == notPresent || entry.key == tomb) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Looks for a matching key
|
||||
bool searchingProber(Entry entry, int key) {
|
||||
if (entry.key == key) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Helper
|
||||
Entry find(int key) {
|
||||
int index = quadraticProbe(key, true);
|
||||
if (index == notPresent) return Entry();
|
||||
return table[index];
|
||||
}
|
||||
|
||||
// Displays the table
|
||||
void display() {
|
||||
for (int i = 0; i < totalSize; i++) {
|
||||
if (table[i].key == notPresent) {
|
||||
cout << " Empty ";
|
||||
} else if (table[i].key == tomb) {
|
||||
cout << " Tomb ";
|
||||
} else {
|
||||
cout << " ";
|
||||
cout << table[i].key;
|
||||
cout << " ";
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
// Rehashes the table into a bigger table
|
||||
void rehash() {
|
||||
// Necessary so wall of add info isn't printed all at once
|
||||
rehashing = true;
|
||||
int oldSize = totalSize;
|
||||
Entry* oldTable = table;
|
||||
// Really this should use the next prime number greater than totalSize * 2
|
||||
table = new Entry[totalSize * 2];
|
||||
totalSize *= 2;
|
||||
for (int i = 0; i < oldSize; i++) {
|
||||
if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
|
||||
size--; // Size stays the same (add increments size)
|
||||
add(oldTable[i].key);
|
||||
}
|
||||
}
|
||||
delete[] oldTable;
|
||||
rehashing = false;
|
||||
cout << "Table was rehashed, new size is: " << totalSize << endl;
|
||||
}
|
||||
|
||||
// Checks for load factor here
|
||||
void add(int key) {
|
||||
Entry * entry = new Entry();
|
||||
entry->key = key;
|
||||
int index = quadraticProbe(key, false);
|
||||
table[index] = *entry;
|
||||
// Load factor greater than 0.5 causes resizing
|
||||
if (++size/ static_cast<double>(totalSize) >= 0.5) {
|
||||
rehash();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes key. Leaves tombstone upon removal.
|
||||
void remove(int key) {
|
||||
int index = quadraticProbe(key, true);
|
||||
if (index == notPresent) {
|
||||
cout << "key not found" << endl;
|
||||
}
|
||||
table[index].key = tomb;
|
||||
cout << "Removal successful, leaving tombstone" << endl;
|
||||
size--;
|
||||
}
|
||||
|
||||
// Information about the adding process
|
||||
void addInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key) << " % "
|
||||
<< totalSize << " == " << fabs(hashFxn(key) % totalSize);
|
||||
cout << endl;
|
||||
add(key);
|
||||
cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// Information about removal process
|
||||
void removalInfo(int key) {
|
||||
cout << "Initial table: ";
|
||||
display();
|
||||
cout << endl;
|
||||
cout << "hash of " << key << " is " << hashFxn(key)
|
||||
<< " % " << totalSize << " == " << hashFxn(key) % totalSize;
|
||||
cout << endl;
|
||||
remove(key);
|
||||
cout << "New table: ";
|
||||
display();
|
||||
}
|
||||
|
||||
// I/O
|
||||
int main(void) {
|
||||
int cmd, hash, key;
|
||||
cout << "Enter the initial size of Hash Table. = ";
|
||||
cin >> totalSize;
|
||||
table = new Entry[totalSize];
|
||||
bool loop = true;
|
||||
while (loop) {
|
||||
system("pause");
|
||||
cout << endl;
|
||||
cout << "PLEASE CHOOSE -" << endl;
|
||||
cout << "1. Add key. (Numeric only)" << endl;
|
||||
cout << "2. Remove key." << endl;
|
||||
cout << "3. Find key." << endl;
|
||||
cout << "4. Generate Hash. (Numeric only)" << endl;
|
||||
cout << "5. Display Hash table." << endl;
|
||||
cout << "6. Exit." << endl;
|
||||
cin >> cmd;
|
||||
switch (cmd) {
|
||||
case 1:
|
||||
cout << "Enter key to add = ";
|
||||
cin >> key;
|
||||
addInfo(key);
|
||||
break;
|
||||
case 2:
|
||||
cout << "Enter key to remove = ";
|
||||
cin >> key;
|
||||
removalInfo(key);
|
||||
break;
|
||||
case 3: {
|
||||
cout << "Enter key to search = ";
|
||||
cin >> key;
|
||||
Entry entry = table[quadraticProbe(key, true)];
|
||||
if (entry.key == notPresent) {
|
||||
cout << "Key not present";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
cout << "Enter element to generate hash = ";
|
||||
cin >> key;
|
||||
cout << "Hash of " << key << " is = " << fabs(hashFxn(key));
|
||||
break;
|
||||
case 5:
|
||||
display();
|
||||
break;
|
||||
default:
|
||||
loop = false;
|
||||
break;
|
||||
delete[] table;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user