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[fix/feat]: remove memory leak in avltree.cpp
(#2429)
* fix: remove memory leak by adding deleteAllNodes * clang-format and clang-tidy fixes for9d76f8bd
* docs: explain usage of standard headers * docs: use doxygen syntax * docs: document parameters of the functions * style: use proper spelling * style: simplify logic in deleteNode * docs: add missing [in] * docs: add missing slashes * docs: document `main` Co-authored-by: David Leal <halfpacho@gmail.com> * updating DIRECTORY.md * clang-format and clang-tidy fixes forc852f62d
--------- Co-authored-by: github-actions[bot] <github-actions@users.noreply.github.com> Co-authored-by: David Leal <halfpacho@gmail.com>
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@ -19,6 +19,7 @@
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* [Count Of Trailing Ciphers In Factorial N](https://github.com/TheAlgorithms/C-Plus-Plus/blob/HEAD/bit_manipulation/count_of_trailing_ciphers_in_factorial_n.cpp)
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* [Find Non Repeating Number](https://github.com/TheAlgorithms/C-Plus-Plus/blob/HEAD/bit_manipulation/find_non_repeating_number.cpp)
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* [Hamming Distance](https://github.com/TheAlgorithms/C-Plus-Plus/blob/HEAD/bit_manipulation/hamming_distance.cpp)
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* [Power Of 2](https://github.com/TheAlgorithms/C-Plus-Plus/blob/HEAD/bit_manipulation/power_of_2.cpp)
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* [Set Kth Bit](https://github.com/TheAlgorithms/C-Plus-Plus/blob/HEAD/bit_manipulation/set_kth_bit.cpp)
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* [Travelling Salesman Using Bit Manipulation](https://github.com/TheAlgorithms/C-Plus-Plus/blob/HEAD/bit_manipulation/travelling_salesman_using_bit_manipulation.cpp)
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@ -1,11 +1,12 @@
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/**
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* @file
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* @brief [Find whether a given number is power of 2]
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* (https://www.geeksforgeeks.org/program-to-find-whether-a-given-number-is-power-of-2/) implementation
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* (https://www.geeksforgeeks.org/program-to-find-whether-a-given-number-is-power-of-2/)
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* implementation
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*
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* @details
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* We are given a positive integer number. We need to check whether the number is power of
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* 2 or not.
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* We are given a positive integer number. We need to check whether the number
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* is power of 2 or not.
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*
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* A binary number consists of two digits. They are 0 & 1. Digit 1 is known as
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* set bit in computer terms.
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@ -27,16 +28,16 @@ namespace bit_manipulation {
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* @param n is the number who will be checked
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* @returns either true or false
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*/
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bool isPowerOfTwo(
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std ::int64_t n) { // int64_t is preferred over int so that
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// no Overflow can be there.
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bool isPowerOfTwo(std ::int64_t n) { // int64_t is preferred over int so that
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// no Overflow can be there.
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return n > 0 && !(n & n - 1); // If we subtract a power of 2 numbers by 1
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// then all unset bits after the only set bit become set; and the set bit becomes unset.
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return n > 0 && !(n & n - 1); // If we subtract a power of 2 numbers by 1
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// then all unset bits after the only set bit become set; and the set bit
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// becomes unset.
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// If a number n is a power of 2 then bitwise and of n-1 and n will be zero.
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// The expression n&(n-1) will not work when n is 0.
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// To handle this case also, our expression will become n& (!n&(n-1))
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// The expression n&(n-1) will not work when n is 0.
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// To handle this case also, our expression will become n& (!n&(n-1))
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}
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} // namespace bit_manipulation
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@ -6,38 +6,52 @@
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* \warning This program is a poor implementation and does not utilize any of
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* the C++ STL features.
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*/
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#include <algorithm>
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#include <iostream>
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#include <queue>
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#include <algorithm> /// for std::max
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#include <iostream> /// for std::cout
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#include <queue> /// for std::queue
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typedef struct node {
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using node = struct node {
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int data;
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int height;
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struct node *left;
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struct node *right;
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} node;
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};
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/** Create and return a new Node */
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/**
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* @brief creates and returns a new node
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* @param[in] data value stored in the node
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* @return newly created node
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*/
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node *createNode(int data) {
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node *nn = new node();
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nn->data = data;
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nn->height = 0;
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nn->left = NULL;
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nn->right = NULL;
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nn->left = nullptr;
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nn->right = nullptr;
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return nn;
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}
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/** Returns height of tree */
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/**
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* @param[in] root the root of the tree
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* @return height of tree
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*/
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int height(node *root) {
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if (root == NULL)
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if (root == nullptr) {
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return 0;
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}
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return 1 + std::max(height(root->left), height(root->right));
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}
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/** Returns difference between height of left and right subtree */
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/**
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* @param[in] root of the tree
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* @return difference between height of left and right subtree
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*/
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int getBalance(node *root) { return height(root->left) - height(root->right); }
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/** Returns Node after Right Rotation */
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/**
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* @param root of the tree to be rotated
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* @return node after right rotation
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*/
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node *rightRotate(node *root) {
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node *t = root->left;
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node *u = t->right;
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@ -46,7 +60,10 @@ node *rightRotate(node *root) {
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return t;
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}
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/** Returns Node after Left Rotation */
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/**
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* @param root of the tree to be rotated
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* @return node after left rotation
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*/
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node *leftRotate(node *root) {
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node *t = root->right;
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node *u = t->left;
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@ -55,55 +72,67 @@ node *leftRotate(node *root) {
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return t;
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}
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/** Returns node with minimum value in the tree */
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/**
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* @param root of the tree
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* @returns node with minimum value in the tree
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*/
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node *minValue(node *root) {
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if (root->left == NULL)
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if (root->left == nullptr) {
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return root;
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}
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return minValue(root->left);
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}
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/** Balanced Insertion */
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/**
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* @brief inserts a new element into AVL tree
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* @param root of the tree
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* @param[in] item the element to be insterted into the tree
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* @return root of the updated tree
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*/
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node *insert(node *root, int item) {
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node *nn = createNode(item);
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if (root == NULL)
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return nn;
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if (item < root->data)
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if (root == nullptr) {
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return createNode(item);
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}
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if (item < root->data) {
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root->left = insert(root->left, item);
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else
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} else {
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root->right = insert(root->right, item);
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}
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int b = getBalance(root);
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if (b > 1) {
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if (getBalance(root->left) < 0)
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if (getBalance(root->left) < 0) {
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root->left = leftRotate(root->left); // Left-Right Case
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return rightRotate(root); // Left-Left Case
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}
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return rightRotate(root); // Left-Left Case
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} else if (b < -1) {
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if (getBalance(root->right) > 0)
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if (getBalance(root->right) > 0) {
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root->right = rightRotate(root->right); // Right-Left Case
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return leftRotate(root); // Right-Right Case
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}
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return leftRotate(root); // Right-Right Case
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}
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return root;
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}
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/** Balanced Deletion */
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node *deleteNode(node *root, int key) {
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if (root == NULL)
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/**
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* @brief removes a given element from AVL tree
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* @param root of the tree
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* @param[in] element the element to be deleted from the tree
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* @return root of the updated tree
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*/
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node *deleteNode(node *root, int element) {
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if (root == nullptr) {
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return root;
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if (key < root->data)
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root->left = deleteNode(root->left, key);
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else if (key > root->data)
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root->right = deleteNode(root->right, key);
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}
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if (element < root->data) {
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root->left = deleteNode(root->left, element);
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} else if (element > root->data) {
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root->right = deleteNode(root->right, element);
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else {
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} else {
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// Node to be deleted is leaf node or have only one Child
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if (!root->right) {
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node *temp = root->left;
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delete (root);
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root = NULL;
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return temp;
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} else if (!root->left) {
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node *temp = root->right;
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delete (root);
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root = NULL;
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if (!root->right || !root->left) {
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node *temp = !root->right ? root->left : root->right;
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delete root;
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return temp;
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}
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// Node to be deleted have both left and right subtrees
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@ -115,7 +144,22 @@ node *deleteNode(node *root, int key) {
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return root;
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}
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/** LevelOrder (Breadth First Search) */
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/**
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* @brief calls delete on every node
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* @param root of the tree
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*/
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void deleteAllNodes(const node *const root) {
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if (root) {
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deleteAllNodes(root->left);
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deleteAllNodes(root->right);
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delete root;
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}
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}
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/**
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* @brief prints given tree in the LevelOrder
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* @param[in] root of the tree
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*/
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void levelOrder(node *root) {
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std::queue<node *> q;
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q.push(root);
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@ -123,18 +167,23 @@ void levelOrder(node *root) {
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root = q.front();
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std::cout << root->data << " ";
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q.pop();
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if (root->left)
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if (root->left) {
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q.push(root->left);
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if (root->right)
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}
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if (root->right) {
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q.push(root->right);
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}
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}
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}
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/** Main function */
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/**
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* @brief Main function
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* @returns 0 on exit
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*/
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int main() {
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// Testing AVL Tree
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node *root = NULL;
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int i;
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node *root = nullptr;
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int i = 0;
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for (i = 1; i <= 7; i++) root = insert(root, i);
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std::cout << "LevelOrder: ";
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levelOrder(root);
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@ -144,5 +193,6 @@ int main() {
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root = deleteNode(root, 4); // Deletin key with value 4
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std::cout << "\nLevelOrder: ";
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levelOrder(root);
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deleteAllNodes(root);
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return 0;
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}
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