// C++ program for Huffman Coding #include #include using namespace std; // A Huffman tree node struct MinHeapNode { // One of the input characters char data; // Frequency of the character unsigned freq; // Left and right child MinHeapNode *left, *right; MinHeapNode(char data, unsigned freq) { left = right = NULL; this->data = data; this->freq = freq; } }; // For comparison of // two heap nodes (needed in min heap) struct compare { bool operator()(MinHeapNode* l, MinHeapNode* r) { return (l->freq > r->freq); } }; // Prints huffman codes from // the root of Huffman Tree. void printCodes(struct MinHeapNode* root, string str) { if (!root) return; if (root->data != '$') cout << root->data << ": " << str << "\n"; printCodes(root->left, str + "0"); printCodes(root->right, str + "1"); } // The main function that builds a Huffman Tree and // print codes by traversing the built Huffman Tree void HuffmanCodes(char data[], int freq[], int size) { struct MinHeapNode *left, *right, *top; // Create a min heap & inserts all characters of data[] priority_queue, compare> minHeap; for (int i = 0; i < size; ++i) minHeap.push(new MinHeapNode(data[i], freq[i])); // Iterate while size of heap doesn't become 1 while (minHeap.size() != 1) { // Extract the two minimum // freq items from min heap left = minHeap.top(); minHeap.pop(); right = minHeap.top(); minHeap.pop(); // Create a new internal node with // frequency equal to the sum of the // two nodes frequencies. Make the // two extracted node as left and right children // of this new node. Add this node // to the min heap '$' is a special value // for internal nodes, not used top = new MinHeapNode('$', left->freq + right->freq); top->left = left; top->right = right; minHeap.push(top); } // Print Huffman codes using // the Huffman tree built above printCodes(minHeap.top(), ""); } // Driver program to test above functions int main() { char arr[] = {'a', 'b', 'c', 'd', 'e', 'f'}; int freq[] = {5, 9, 12, 13, 16, 45}; int size = sizeof(arr) / sizeof(arr[0]); HuffmanCodes(arr, freq, size); return 0; }