#include #include #include using namespace std; //Wrapper class for storing a graph class Graph{ public: int vertexNum; int** edges; //Constructs a graph with V vertices and E edges Graph(int V){ this->vertexNum = V; this->edges =(int**) malloc(V * sizeof(int*)); for(int i=0; iedges[i] = (int*) malloc(V * sizeof(int)); for(int j=0; jedges[i][j] = INT_MAX; this->edges[i][i] = 0; } } //Adds the given edge to the graph void addEdge(int src, int dst, int weight){ this->edges[src][dst] = weight; } }; //Utility function to print distances void print(int dist[], int V){ cout<<"\nThe Distance matrix for Floyd - Warshall"<>V; cout<<"Enter number of edges: "; cin>>E; Graph G(V); for(int i=0; i>src; cout<<"Enter destination: "; cin>>dst; cout<<"Enter weight: "; cin>>weight; G.addEdge(src, dst, weight); } FloydWarshall(G); return 0; }