/** * * \file * \brief [Breadth First Search Algorithm * (Breadth First Search)](https://en.wikipedia.org/wiki/Breadth-first_search) * * \author [Ayaan Khan](http://github.com/ayaankhan98) * * \details * Breadth First Search also quoted as BFS is a Graph Traversal Algorithm. * Time Complexity O(|V| + |E|) where V are the number of vertices and E * are the number of edges in the graph. * * Applications of Breadth First Search are * * 1. Finding shortest path between two vertices say u and v, with path * length measured by number of edges (an advantage over depth first * search algorithm) * 2. Ford-Fulkerson Method for computing the maximum flow in a flow network. * 3. Testing bipartiteness of a graph. * 4. Cheney's Algorithm, Copying garbage collection. * * And there are many more... * *

working

* In the implementation below we first created a graph using the adjacency * list representation of graph. * Breadth First Search Works as follows * it requires a vertex as a start vertex, Start vertex is that vertex * from where you want to start traversing the graph. * we maintain a bool array or a vector to keep track of the vertices * which we have visited so that we do not traverse the visited vertices * again and again and eventually fall into an infinite loop. Along with this * boolen array we use a Queue. * * 1. First we mark the start vertex as visited. * 2. Push this visited vertex in the Queue. * 3. while the queue is not empty we repeat the following steps * * 1. Take out an element from the front of queue * 2. start exploring the adjacency list of this vertex * if element in the adjacency list is not visited then we * push that element into the queue and mark this as visited * */ #include #include #include #include #include /** * \namespace graph * \brief Graph algorithms */ namespace graph { /** * \brief * Adds and edge between two vertices of graph say u and v in this * case. * * @param adj Adjacency list representation of graph * @param u first vertex * @param v second vertex * */ void addEdge(std::vector> *adj, int u, int v) { /** * Here we are considering directed graph that's the * reason we are adding v to the adjacency list representation of u * but not adding u to the adjacency list representation of v * * in case of a un-directed graph you can un comment the statement below. */ (*adj)[u - 1].push_back(v - 1); // adj[v - 1].push_back(u -1); } /** * \brief * Function performs the breadth first search algorithm over the graph * * @param adj Adjacency list representation of graph * @param start vertex from where traversing starts * */ std::vector beadth_first_search(const std::vector> &adj, int start) { size_t vertices = adj.size(); std::vector result; /// vector to keep track of visited vertices std::vector visited(vertices, false); std::queue tracker; /// marking the start vertex as visited visited[start] = true; tracker.push(start); while (!tracker.empty()) { size_t vertex = tracker.front(); tracker.pop(); result.push_back(vertex + 1); for (auto x : adj[vertex]) { /// if the vertex is not visited then mark this as visited /// and push it to the queue if (!visited[x]) { visited[x] = true; tracker.push(x); } } } return result; } } // namespace graph void tests() { std::cout << "Initiating Tests" << std::endl; /// Test 1 Begin std::vector> graphData(4, std::vector()); graph::addEdge(&graphData, 1, 2); graph::addEdge(&graphData, 1, 3); graph::addEdge(&graphData, 2, 3); graph::addEdge(&graphData, 3, 1); graph::addEdge(&graphData, 3, 4); graph::addEdge(&graphData, 4, 4); std::vector returnedResult = graph::beadth_first_search(graphData, 2); std::vector correctResult = {3, 1, 4, 2}; assert(std::equal(correctResult.begin(), correctResult.end(), returnedResult.begin())); std::cout << "Test 1 Passed..." << std::endl; /// Test 2 Begin /// clear data from previous test returnedResult.clear(); correctResult.clear(); returnedResult = graph::beadth_first_search(graphData, 0); correctResult = {1, 2, 3, 4}; assert(std::equal(correctResult.begin(), correctResult.end(), returnedResult.begin())); std::cout << "Test 2 Passed..." << std::endl; /// Test 3 Begins /// clear data from previous test graphData.clear(); returnedResult.clear(); correctResult.clear(); graphData.resize(6); graph::addEdge(&graphData, 1, 2); graph::addEdge(&graphData, 1, 3); graph::addEdge(&graphData, 2, 4); graph::addEdge(&graphData, 3, 4); graph::addEdge(&graphData, 2, 5); graph::addEdge(&graphData, 4, 6); returnedResult = graph::beadth_first_search(graphData, 0); correctResult = {1, 2, 3, 4, 5, 6}; assert(std::equal(correctResult.begin(), correctResult.end(), returnedResult.begin())); std::cout << "Test 3 Passed..." << std::endl; } /** Main function */ int main() { /// running predefined test cases tests(); size_t vertices = 0, edges = 0; std::cout << "Enter the number of vertices : "; std::cin >> vertices; std::cout << "Enter the number of edges : "; std::cin >> edges; /// creating a graph std::vector> adj(vertices, std::vector()); /// taking input for edges std::cout << "Enter vertices in pair which have edges between them : " << std::endl; while (edges--) { int u = 0, v = 0; std::cin >> u >> v; graph::addEdge(&adj, u, v); } /// running Breadth First Search Algorithm on the graph graph::beadth_first_search(adj, 0); return 0; }