//Returns the sorted vector after performing SlowSort //It is a sorting algorithm that is of humorous nature and not useful. //It's based on the principle of multiply and surrender, a tongue-in-cheek joke of divide and conquer. //It was published in 1986 by Andrei Broder and Jorge Stolfi in their paper Pessimal Algorithms and Simplexity Analysis. //This algorithm multiplies a single problem into multiple subproblems //It is interesting because it is provably the least efficient sorting algorithm that can be built asymptotically, //and with the restriction that such an algorithm, while being slow, must still all the time be working towards a result. #include using namespace std; void SlowSort(int a[], int i, int j) { if (i >= j) return; int m = i + (j - i) / 2; //midpoint, implemented this way to avoid overflow int temp; SlowSort(a, i, m); SlowSort(a, m + 1, j); if (a[j] < a[m]) { temp = a[j]; //swapping a[j] & a[m] a[j] = a[m]; a[m] = temp; } SlowSort(a, i, j - 1); } //Sample Main function int main() { int size; cout << "\nEnter the number of elements : "; cin >> size; int arr[size]; cout << "\nEnter the unsorted elements : "; for (int i = 0; i < size; ++i) { cout << "\n"; cin >> arr[i]; } SlowSort(arr, 0, size); cout << "Sorted array\n"; for (int i = 0; i < size; ++i) { cout << arr[i] << " "; } return 0; }