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b0b183df92
* feat: add memory game and a games folder * fix: `clang-tidy` warnings (hopefully) * fix: use `random_shuffle` `random_shuffle` was removed in C++17, however, we're using C++11 here, so there should be no harm. * updating DIRECTORY.md * clang-format and clang-tidy fixes for8cd0a772
* fix: remove repeated `random` header * clang-format and clang-tidy fixes for02786880
* fix: Windows build errors * fix: CI warnings (hopefully) * fix: CI warnings * fix: (finally) CI warnings * fix: wrong parameter name * fix: yet another attempt to fix CI --------- Co-authored-by: github-actions[bot] <github-actions@users.noreply.github.com>
17 lines
742 B
CMake
17 lines
742 B
CMake
# If necessary, use the RELATIVE flag, otherwise each source file may be listed
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# with full pathname. The RELATIVE flag makes it easier to extract an executable's name
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# automatically.
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file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp )
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foreach( testsourcefile ${APP_SOURCES} )
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string( REPLACE ".cpp" "" testname ${testsourcefile} ) # File type. Example: `.cpp`
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add_executable( ${testname} ${testsourcefile} )
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set_target_properties(${testname} PROPERTIES LINKER_LANGUAGE CXX)
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if(OpenMP_CXX_FOUND)
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target_link_libraries(${testname} OpenMP::OpenMP_CXX)
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endif()
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install(TARGETS ${testname} DESTINATION "bin/games") # Folder name. Do NOT include `<>`
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endforeach( testsourcefile ${APP_SOURCES} )
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