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https://hub.njuu.cf/TheAlgorithms/C-Plus-Plus.git
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292 lines
8.1 KiB
C++
292 lines
8.1 KiB
C++
/**
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* @file double_hash_hash_table.cpp
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* @author [achance6](https://github.com/achance6)
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* @author [Krishna Vedala](https://github.com/kvedala)
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* @brief Storage mechanism using [double-hashed
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* keys](https://en.wikipedia.org/wiki/Double_hashing).
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* @note The implementation can be optimized by using OOP style.
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*/
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#include <iostream>
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#include <memory>
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#include <vector>
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namespace { // keep the code local to this file by assigning them to an unnamed
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// namespace
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// fwd declarations
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using Entry = struct Entry;
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bool putProber(const Entry& entry, int key);
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bool searchingProber(const Entry& entry, int key);
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void add(int key);
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// Undocumented globals
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int notPresent;
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std::vector<Entry> table;
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int totalSize;
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int tomb = -1;
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int size;
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bool rehashing;
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/** Node object that holds key */
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struct Entry {
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explicit Entry(int key = notPresent) : key(key) {} ///< constructor
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int key; ///< key value
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};
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/**
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* @brief Hash a key. Uses the STL library's `std::hash()` function.
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*
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* @param key value to hash
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* @return hash value of the key
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*/
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size_t hashFxn(int key) {
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std::hash<int> hash;
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return hash(key);
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}
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/**
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* @brief Used for second hash function
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*
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* @param key key value to hash
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* @return hash value of the key
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*/
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size_t otherHashFxn(int key) {
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std::hash<int> hash;
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return 1 + (7 - (hash(key) % 7));
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}
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/**
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* @brief Performs double hashing to resolve collisions
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*
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* @param key key value to apply double-hash on
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* @param searching `true` to check for conflicts
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* @return Index of key when found
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* @return new hash if no conflicts present
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*/
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int doubleHash(int key, bool searching) {
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int hash = static_cast<int>(hashFxn(key));
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int i = 0;
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Entry entry;
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do {
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int index =
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static_cast<int>(hash + (i * otherHashFxn(key))) % totalSize;
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entry = table[index];
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if (searching) {
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if (entry.key == notPresent) {
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return notPresent;
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}
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if (searchingProber(entry, key)) {
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std::cout << "Found key!" << std::endl;
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return index;
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}
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std::cout << "Found tombstone or equal hash, checking next"
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<< std::endl;
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i++;
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} else {
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if (putProber(entry, key)) {
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if (!rehashing) {
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std::cout << "Spot found!" << std::endl;
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}
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return index;
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}
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if (!rehashing) {
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std::cout << "Spot taken, looking at next (next index:"
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<< " "
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<< static_cast<int>(hash + (i * otherHashFxn(key))) %
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totalSize
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<< ")" << std::endl;
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}
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i++;
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}
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if (i == totalSize * 100) {
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std::cout << "DoubleHash probe failed" << std::endl;
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return notPresent;
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}
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} while (entry.key != notPresent);
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return notPresent;
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}
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/** Finds empty spot in a vector
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* @param entry vector to search in
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* @param key key to search for
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* @returns `true` if key is not present or is a `toumb`
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* @returns `false` is already occupied
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*/
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bool putProber(const Entry& entry, int key) {
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if (entry.key == notPresent || entry.key == tomb) {
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return true;
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}
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return false;
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}
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/** Looks for a matching key
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* @param entry vector to search in
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* @param key key value to search
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* @returns `true` if found
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* @returns `false` if not found
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*/
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bool searchingProber(const Entry& entry, int key) {
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if (entry.key == key) {
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return true;
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}
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return false;
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}
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/** Displays the table
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* @returns None
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*/
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void display() {
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for (int i = 0; i < totalSize; i++) {
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if (table[i].key == notPresent) {
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std::cout << " Empty ";
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} else if (table[i].key == tomb) {
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std::cout << " Tomb ";
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} else {
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std::cout << " ";
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std::cout << table[i].key;
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std::cout << " ";
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}
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}
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std::cout << std::endl;
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}
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/** Rehashes the table into a bigger table
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* @returns None
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*/
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void rehash() {
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// Necessary so wall of add info isn't printed all at once
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rehashing = true;
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int oldSize = totalSize;
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std::vector<Entry> oldTable(table);
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// Really this should use the next prime number greater than totalSize * 2
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table = std::vector<Entry>(totalSize * 2);
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totalSize *= 2;
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for (int i = 0; i < oldSize; i++) {
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if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
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size--; // Size stays the same (add increments size)
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add(oldTable[i].key);
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}
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}
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// delete[] oldTable;
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// oldTable.reset();
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rehashing = false;
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std::cout << "Table was rehashed, new size is: " << totalSize << std::endl;
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}
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/** Checks for load factor here
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* @param key key value to add to the table
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*/
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void add(int key) {
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// auto* entry = new Entry();
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// entry->key = key;
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int index = doubleHash(key, false);
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table[index].key = key;
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// Load factor greater than 0.5 causes resizing
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if (++size / static_cast<double>(totalSize) >= 0.5) {
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rehash();
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}
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}
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/** Removes key. Leaves tombstone upon removal.
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* @param key key value to remove
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*/
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void remove(int key) {
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int index = doubleHash(key, true);
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if (index == notPresent) {
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std::cout << "key not found" << std::endl;
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}
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table[index].key = tomb;
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std::cout << "Removal successful, leaving tombstone" << std::endl;
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size--;
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}
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/** Information about the adding process
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* @param key key value to add to table
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*/
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void addInfo(int key) {
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std::cout << "Initial table: ";
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display();
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std::cout << std::endl;
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std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
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<< totalSize << " == " << hashFxn(key) % totalSize;
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std::cout << std::endl;
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add(key);
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std::cout << "New table: ";
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display();
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}
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/** Information about removal process
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* @param key key value to remove from table
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*/
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void removalInfo(int key) {
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std::cout << "Initial table: ";
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display();
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std::cout << std::endl;
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std::cout << "hash of " << key << " is " << hashFxn(key) << " % "
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<< totalSize << " == " << hashFxn(key) % totalSize;
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std::cout << std::endl;
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remove(key);
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std::cout << "New table: ";
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display();
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}
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} // namespace
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/** Main program
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* @returns None
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*/
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int main() {
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int cmd = 0, hash = 0, key = 0;
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std::cout << "Enter the initial size of Hash Table. = ";
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std::cin >> totalSize;
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table = std::vector<Entry>(totalSize);
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bool loop = true;
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while (loop) {
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system("pause");
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std::cout << std::endl;
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std::cout << "PLEASE CHOOSE -" << std::endl;
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std::cout << "1. Add key. (Numeric only)" << std::endl;
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std::cout << "2. Remove key." << std::endl;
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std::cout << "3. Find key." << std::endl;
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std::cout << "4. Generate Hash. (Numeric only)" << std::endl;
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std::cout << "5. Display Hash table." << std::endl;
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std::cout << "6. Exit." << std::endl;
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std::cin >> cmd;
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switch (cmd) {
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case 1:
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std::cout << "Enter key to add = ";
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std::cin >> key;
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addInfo(key);
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break;
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case 2:
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std::cout << "Enter key to remove = ";
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std::cin >> key;
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removalInfo(key);
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break;
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case 3: {
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std::cout << "Enter key to search = ";
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std::cin >> key;
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Entry entry = table[doubleHash(key, true)];
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if (entry.key == notPresent) {
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std::cout << "Key not present";
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}
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break;
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}
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case 4:
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std::cout << "Enter element to generate hash = ";
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std::cin >> key;
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std::cout << "Hash of " << key << " is = " << hashFxn(key);
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break;
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case 5:
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display();
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break;
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default:
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loop = false;
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break;
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// delete[] table;
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}
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std::cout << std::endl;
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}
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return 0;
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}
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