TheAlgorithms-C-Plus-Plus/data_structures/stack.h
2020-06-24 10:26:55 -04:00

142 lines
3.7 KiB
C++

/* This class specifies the basic operation on a stack as a linked list */
#ifndef DATA_STRUCTURES_STACK_H_
#define DATA_STRUCTURES_STACK_H_
#include <cassert>
#include <iostream>
/* Definition of the node */
template <class Type>
struct node {
Type data;
node<Type> *next;
};
/* Definition of the stack class */
template <class Type>
class stack {
public:
/** Show stack */
void display() {
node<Type> *current = stackTop;
std::cout << "Top --> ";
while (current != NULL) {
std::cout << current->data << " ";
current = current->next;
}
std::cout << std::endl;
std::cout << "Size of stack: " << size << std::endl;
}
/** Default constructor*/
stack() {
stackTop = NULL;
size = 0;
}
/** Copy constructor*/
explicit stack(const stack &other) {
node<Type> *newNode, *current, *last;
/* If stack is no empty, make it empty */
if (stackTop != NULL) {
stackTop = NULL;
}
if (otherStack.stackTop == NULL) {
stackTop = NULL;
} else {
current = otherStack.stackTop;
stackTop = new node<Type>;
stackTop->data = current->data;
stackTop->next = NULL;
last = stackTop;
current = current->next;
/* Copy the remaining stack */
while (current != NULL) {
newNode = new node<Type>;
newNode->data = current->data;
newNode->next = NULL;
last->next = newNode;
last = newNode;
current = current->next;
}
}
size = otherStack.size;
}
/** Destructor */
~stack() {}
/** Determine whether the stack is empty */
bool isEmptyStack() { return (stackTop == NULL); }
/** Add new item to the stack */
void push(Type item) {
node<Type> *newNode;
newNode = new node<Type>;
newNode->data = item;
newNode->next = stackTop;
stackTop = newNode;
size++;
}
/** Return the top element of the stack */
Type top() {
assert(stackTop != NULL);
return stackTop->data;
}
/** Remove the top element of the stack */
void pop() {
node<Type> *temp;
if (!isEmptyStack()) {
temp = stackTop;
stackTop = stackTop->next;
delete temp;
size--;
} else {
std::cout << "Stack is empty !" << std::endl;
}
}
/** Clear stack */
void clear() { stackTop = NULL; }
/** Overload "=" the assignment operator */
stack<Type> &operator=(const stack<Type> &otherStack) {
node<Type> *newNode, *current, *last;
/* If stack is no empty, make it empty */
if (stackTop != NULL) {
stackTop = NULL;
}
if (otherStack.stackTop == NULL) {
stackTop = NULL;
} else {
current = otherStack.stackTop;
stackTop = new node<Type>;
stackTop->data = current->data;
stackTop->next = NULL;
last = stackTop;
current = current->next;
/* Copy the remaining stack */
while (current != NULL) {
newNode = new node<Type>;
newNode->data = current->data;
newNode->next = NULL;
last->next = newNode;
last = newNode;
current = current->next;
}
}
size = otherStack.size;
return *this;
}
private:
node<Type> *stackTop; /**< Pointer to the stack */
int size;
};
#endif // DATA_STRUCTURES_STACK_H_