TheAlgorithms-C-Plus-Plus/data_structures/skip_list.cpp
2020-07-10 20:40:00 +04:00

242 lines
5.8 KiB
C++

/**
* A skip list is a data structure that is used for storing a sorted list of items with a
* help of hierarchy of linked lists that connect increasingly sparse subsequences of the items
*
* References used: GeeksForGeeks skip list code, https://iq.opengenus.org/skip-list/ Code and PseudoCode.
*/
#include <iostream>
#include <vector>
#include <cstring>
#include <ctime>
using std::vector;
using std::endl;
#define MAX_LEVEL 2 ///< Maximum level of skip list
#define PROBABILITY 0.5 ///< Current probability for "coin toss"
/**
* Node structure [Key][Node*, Node*...]
*/
struct Node {
int key;
// pointer of value
void* value;
// Forward Array points to the neighbour (right)
// nodes of the given one in all levels
vector<Node*> forward;
// Constructor of the node
Node(int key, int level, void* value);
};
/**
* Creates node with provided key, level and value
* @param key is number that is used for comparision
* @param level is the maximum level node's going to added
*/
Node::Node(int key, int level, void* value) {
this->key = key;
//Initialization of forward vector
for (int i = 0; i < (level+1); i++){
forward.push_back(nullptr);
}
}
/**
* SkipList class implementation with basic methods
*/
class SkipList {
// Maximum level of the skiplist
int level;
// Pointer to the header node
Node *header;
public:
SkipList();
int randomLevel();
void insertElement(int, void*);
void deleteElement(int);
void* searchElement(int);
void displayList();
~SkipList();
};
/**
* Skeep List constructor. Initializes header, start
* Node for searching in the list
*/
SkipList::SkipList() {
level = 0;
// Header initialization
header = new Node(-1, MAX_LEVEL, nullptr);
}
/**
* Destructor for skiplist class
*/
SkipList::~SkipList(){
for(int i=0; i <= level; i++) {
Node *node = header->forward[i];
Node* temp;
while(node != nullptr) {
temp = node;
node = node->forward[i];
delete temp;
}
}
delete header;
}
/**
* Returns random level of the skip list.
* Every higher level is 2 times less likely.
* @return lvl: random level for skip list;
*/
int SkipList::randomLevel() {
int lvl = 0;
while(static_cast<float>(std::rand())/RAND_MAX < PROBABILITY && lvl < MAX_LEVEL) lvl++;
return lvl;
}
/**
* Inserts elements with given key and value;
* It's level is computed by randomLevel() function.
* @param key is number that is used for comparision
* @param value pointer to a value, that can be any type
*/
void SkipList::insertElement(int key, void* value) {
std::cout << "Inserting" << key << "...";
Node *x = header;
Node *update[MAX_LEVEL+1];
memset(update, 0, sizeof(Node*)*(MAX_LEVEL+1));
for(int i = level; i >= 0; i--) {
while(x->forward[i] != nullptr && x->forward[i]->key < key) x = x->forward[i];
update[i] = x;
}
x = x->forward[0];
bool doesnt_exist = (x == nullptr || x->key != key);
if (doesnt_exist) {
int rlevel = randomLevel();
if(rlevel > level) {
for(int i=level+1;i<rlevel+1;i++) update[i] = header;
// Update current level
level = rlevel;
}
Node* n = new Node(key, rlevel, value);
for(int i=0;i<=rlevel;i++) {
n->forward[i] = update[i]->forward[i];
update[i]->forward[i] = n;
}
std::cout << "Inserted" << endl;
} else {
std::cout << "Exists" << endl;
}
}
/**
* Deletes an element by key and prints if has been removed successfully
* @param key is number that is used for comparision.
*/
void SkipList::deleteElement(int key) {
Node *x = header;
Node *update[MAX_LEVEL+1];
memset(update, 0, sizeof(Node*)*(MAX_LEVEL+1));
for(int i = level; i >= 0; i--) {
while(x->forward[i] != nullptr && x->forward[i]->key < key) x = x->forward[i];
update[i] = x;
}
x = x->forward[0];
bool doesnt_exist = (x == nullptr || x->key != key);
if(!doesnt_exist) {
for(int i=0;i<=level;i++) {
if(update[i]->forward[i] != x) break;
update[i]->forward[i] = x->forward[i];
}
/* Remove empty levels*/
while(level>0 && header->forward[level] == 0) level--;
std::cout << "Deleted" << endl;
} else {
std::cout << "Doesn't exist" << endl;
}
}
/**
* Searching element in skip list structure
* @param key is number that is used for comparision
* @return pointer to the value of the node
*/
void* SkipList::searchElement(int key) {
Node *x = header;
std::cout << "Searching for " + key << endl;
for(int i = level; i >= 0; i--) {
while(x->forward[i] && x->forward[i]->key < key) x = x->forward[i];
}
x = x->forward[0];
if(x && x->key == key){
std::cout << "Found" << endl;
return x->value;
} else {
std::cout << "Not Found" << endl;
return nullptr;
}
}
/*
* Display skip list level
*/
void SkipList::displayList() {
std::cout << "Displaying list:\n" << endl;
for(int i=0; i <= level; i++) {
Node *node = header->forward[i];
std::cout << "Level " << (i) << ": ";
while(node != nullptr) {
std::cout << node->key << " ";
node = node->forward[i];
}
std::cout << endl;
}
}
/**
* Main function:
* Creates and inserts random 2^[number of levels]
* elements into the skip lists and than displays it
*/
int main()
{
std::srand(std::time(nullptr));
SkipList lst;
for (int j = 0; j < (1 << (MAX_LEVEL+1)); j++){
int k = (std::rand()%( 1 << (MAX_LEVEL+2)) + 1);
lst.insertElement(k, &j);
}
lst.displayList();
}