TheAlgorithms-C-Plus-Plus/computer_oriented_statistical_methods/Bisection_method.CPP

54 lines
692 B
C++

#include <iostream.h>
#include <conio.h>
#include <math.h>
float eq(float i)
{
return (pow(i, 3) - (4 * i) - 9); // original equation
}
void main()
{
float a, b, x, z;
clrscr();
for (int i = 0; i < 100; i++)
{
z = eq(i);
if (z >= 0)
{
b = i;
a = --i;
goto START;
}
}
START:
cout << "\nFirst initial: " << a;
cout << "\nSecond initial: " << b;
for (i = 0; i < 100; i++)
{
x = (a + b) / 2;
z = eq(x);
cout << "\n\nz: " << z << "\t[" << a << " , " << b << " | Bisect: " << x << "]";
if (z < 0)
{
a = x;
}
else
{
b = x;
}
if (z > 0 && z < 0.0009) // stoping criteria
{
goto END;
}
}
END:
cout << "\n\nRoot: " << x;
getch();
}