add leetcode folder to cmake

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>
This commit is contained in:
Krishna Vedala 2020-10-29 13:20:43 -04:00
parent b8da721481
commit 0257c6dfab
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2 changed files with 25 additions and 0 deletions

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@ -54,6 +54,7 @@ add_subdirectory(games)
add_subdirectory(sorting)
add_subdirectory(geometry)
add_subdirectory(graphics)
add_subdirectory(leetcode)
add_subdirectory(searching)
add_subdirectory(conversions)
add_subdirectory(client_server)

24
leetcode/CMakeLists.txt Normal file
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@ -0,0 +1,24 @@
# If necessary, use the RELATIVE flag, otherwise each source file may be listed
# with full pathname. RELATIVE may makes it easier to extract an executable name
# automatically.
file( GLOB_RECURSE APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.c )
# file( GLOB APP_SOURCES ${CMAKE_SOURCE_DIR}/*.c )
# AUX_SOURCE_DIRECTORY(${CMAKE_CURRENT_SOURCE_DIR} APP_SOURCES)
foreach( testsourcefile ${APP_SOURCES} )
# I used a simple string replace, to cut off .cpp.
string( REPLACE ".c" "" testname ${testsourcefile} )
string( REPLACE "/" "-" testname ${testname} )
string( REPLACE "\\" "-" testname ${testname} )
string( REPLACE " " "_" testname ${testname} )
add_executable( ${testname} ${testsourcefile} )
if(OpenMP_C_FOUND)
target_link_libraries(${testname} OpenMP::OpenMP_C)
endif()
if(MATH_LIBRARY)
target_link_libraries(${testname} ${MATH_LIBRARY})
endif()
install(TARGETS ${testname} DESTINATION "bin/leetcode")
endforeach( testsourcefile ${APP_SOURCES} )