/* author: Christian Bender public interface for the dictionary. The dictionary prepares space for 1000 elements. */ #ifndef __DICT__H #define __DICT__H #define MAXELEMENTS 1000 /* special data type called 'Dictionary' for generic use */ typedef struct Dict { /* void* array for generic use of the dictionary. there actual saves the entries. */ void * elements[MAXELEMENTS]; /* contains the number of elements in this dictionary */ int number_of_elements; } Dictionary; /* create_dict: is a simple constructor for creating a dictionary and setting up the member field 'number_of_elements' and prepares the inner array 'elements' */ Dictionary * create_dict(void); /* add_item_label: adds item (void*) to the dictionary at given label returns 0 if adding was sucessful otherwise -1 */ int add_item_label(Dictionary *,char label[],void *); /* add_item_index: adds item (void*) to the dictionary at given index (int) returns 0 if adding was sucessful otherwise -1 */ int add_item_index(Dictionary *, int index, void *); /* get_element: returns the element at given label */ void * get_element_label(Dictionary *, char []); /* get_element: returns the element at given index */ void * get_element_index(Dictionary *, int ); /* simple destrcutor function */ void destroy(Dictionary *); #endif